Full notes
Full The Slush Force update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings! It has been a eventful first month for The Slush Force. The next section of the campaign is in active development and will also be available soon.
What changed
- Gameplay
- UI and audio
A list of changes:
--[H1-1] Recruitment screen will now be locked in missions where recruitment is not available. --[H1-2] Fixed potential unexpected triggering of achievement "Invincible and Legendary" --[H1-3] Fire support panel text now should fit the screen properly. --[H1-4] Add buttons to automatically send a selected aircraft to airfield (if it is able to). --[H1-5] Buttons to automatically send a selected aircraft to airfield should now no longer appear if there is no aircraft in the selected squad. --[H1-6] Squads with available movement points will now have blinking icons, while those which can no longer move will appear dull in color. --[H1-7] Steam stats (e.g. artillery and aircraft usage) should now update correctly.
--[H2-1] Soldiers no longer slowly ascend to the heavens if you right click repeatedly during deployment phase. --[H2-2] Expelled a phantom button from the main menu (previously, the game would crash if you clicked on it). --[H2-3] Vehicles no longer sometimes descend to perdition if you right click repeatedly during deployment phase. --[H2-4] Aircraft display should no longer wildly flicker in certain cases. --[H2-5] Destroying 5 enemy units in one blow should now correctly trigger the appropriate achievement. --[H2-6] Fixed bug where defeat screen would not trigger in certain missions. --[H2-7] Decreased difficulty of mission "Cauldron of Fire". --[H2-8] Game saves should now properly display time of last save. --[F2-1] Game now autosaves on application exit and on a new mission load. It is hoped this will facilitate gameplay and reduce the impacts of forgetting to frequently save the game. --[F2-2] Right clicking on an enemy one time will set it as a target, and a second time will also send movement command --[F2-3] Status of soldiers are now displayed in the weapons screen, clarifying if they are reloading, firing, or if sight line is obstructed.
--[H3-1] Settings are now properly adjusted based on previous selections upon application start. --[H3-2] Options screen now also better shows the keybindings for the game. --[H3-3] Options screen can now be accessed during the real-time combat phase. --[H3-4] Tank cannons should no longer oscillate uncontrollably if you drive too close to an enemy unit. --[H3-5] Added campaign mission selection in the menu. --[H3-6] Fixed erroneous loss condition in mission "Red-Eye Flight" --[H3-7] Fixed resolution error in the options menu --[F3-1] Added aircraft automatic return to base button
Source
Changelog.gg summarizes and formats this update. How we read updates.
