In this update1
Full notes
Full The Serpent and the Crow update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
The Serpent and the Crow changes
Next Fest Demo Feedback Tuning Patch Notes #2
We have another round of tuning and changes here based on player feedback.
There is now a Main Menu before loading into the Tavern.
You can now use TAB to close and open the Destiny screen.
Increased pacing and difficulty throughout all Stages and Difficulty levels.
Smoothed out glitchy enemy movement.
Made Stabbie Jesters a bit more angry.
Reworked Endless Mode to increase difficulty and add a chance for the Bosses to appear in the bonus events.
Renamed Meteor Skill to Meteor Storm and buffed it.
Swapped the Critical Damage bonus numbers on Deadly Advantage and Swift Strike.
Updated Bow Attack animation.
Tweaked Super Nova damage timing.
Tweaked Flying Jester damage timing.
Updated Rune Slot types available on Imbued Boots and Imbued Gloves.
Updated Evade boost duration percentages.
Added helper text to display the current upgrade rank on directly on skills in the Sage. Also added the current rank to the skill name through out.
Add helper text to the difficulty selection on the Origin selection screen.
Increased Reroll Cube Lockbox Capacity to 2.
Changed to save file naming convention to use SteamId instead of Steam Name and automatic added file migration logic.
Decreased the lifespan of blood decals.
Smoothed out player's Dash movement.
Update collision in Tavern to prevent walking through some pieces of furniture.
Fix for Jester Bomb not firing properly.
Source
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