In this update1
Full notes
Full The Serpent and the Crow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Events
The Serpent and the Crow changes
Next Fest Demo Feedback Tuning Patch Notes
Thanks to everyone who played the demo and gave us feedback during Next Fest - we've made a few changes based on what was shared with us.
When a skill line is unlocked, the player gets immediate Rank 1 access to all skills in that line.
An additional accessory slot has been added to allow hero to wear two total.
Additional Common rarity affinity accessories have been added to allow for more directed rolls to work towards specific builds.
Enemy, hero, and projectile speeds have been increased throughout.
"Max Bonus Projectiles" for each skill can now be seen in the Sage screen when selecting a skill.
Most skills now have a +1 to "Max Bonus Projectiles" from previous version.
Enemies in later stages of a run have slightly higher health.
UI bug when hitting ESC on various screens has been fixed.
Reworked Celestial Event to have a larger, more powerful attraction area. Also, enabled the Lasting Vigor modification for the upgrade pool on this skill.
Adjusted Boss Barrier collision to try and prevent player clipping.
Source
Changelog.gg summarizes and formats this update. How we read updates.
