Full notes
Full The Road of Dust and Sorrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
The Road of Dust and Sorrow changes
Hi everyone, we’re incredibly excited to finally share that we’re officially partnering with Silver Lining Interactive to publish The Road of Dust and Sorrow.
Finding the right publishing partner was really important to us. We wanted to work with a team that understands indie development, respects creative vision, and genuinely cares about bringing unique games to the right audience. The collaboration felt natural, as we have previously collaborated on The Long Reach together. We’re really excited to dive back in!
With their support, we’ll be able to focus even more on what matters most to us: storytelling & game development, while they help with handling all things marketing and publishing related.
This is a huge milestone for our team, and we are grateful for the support and encouragement from everyone who’s been following the project so far! We’re excited for what’s ahead and can’t wait to share more with you soon.
Thank you for walking this road with us! TRODAS Team
Source
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