In this update3
Full notes
Full The Road of Dust and Sorrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The Road of Dust and Sorrow changes
Hello everyone!
We hope everyone is enjoying (or surviving) the very sunny July! We've been hard at work polishing and preparing a really exciting surprise for you, but you will have to find out for yourself what it is really soon! ;) Steam post image
Development Updates
We've worked on a lot of your feedback and reported bugs in the past month. Thank you so much for taking the time to share them with us, it has been incredibly invaluable! We can now see more clearly which areas require more attention and which do not. Now, it's all about putting our efforts exactly where they are most needed.
One issue that's been reported to us in the past is the brightness in the game. We are now working on a brighter iteration without losing the "depth" we created already.
Since the last development update, we have also been working on final game scenes, which you can see a small sneak peek below!
Steam post image Oh, what's wrong Katherine? (If you read our last community deep dive, you might get more context for this scene!)
One step back, two steps forward
Some time ago, due to an internal issue, we lost the FMOD project (our sound engine). Because of this, a couple of weeks were put exclusively into setting everything back up before we were able to add new sounds.
It was a disaster from one point of view, but it was also a miracle! It is quite a rare thing to be able to start something from scratch so late in development. Because of this, we now have an even better setup than we did before!
Looking Ahead
It is a great and somehow surreal feeling that this game will finally see the light of day after all these years. As a small team, we are fully dedicated to delivering the best game possible to you, but we also want to make sure we don't rush it. ❤️
Thank you again for all your support, and see you in the next update!
Source
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