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Steam News20 December 20256mo ago

v1.0.9

Changelog Changes localization files don't need a valid country code anymore improved light propagation light experiment to fix certain edge cases leading to ghost rays clicking during module unlock animation skips to t

In this update3

Full notes

Full The Perfect Tower II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedChangeslocalization files don't need a valid country code anymore
changedChangesimproved light propagation light experiment to fix certain edge cases leading to ghost rays
changedChangeschanged 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains
fixedFixesfixed AI integer arithmetic covering certain edge cases better
fixedFixesfixed AI UI windows not being properly disposed when going to the main menu
fixedFixesfixed close button 'X' in AI UI sprite selector being out of bounds

The Perfect Tower II changes

changedlocalization files don't need a valid country code anymore
changedimproved light propagation light experiment to fix certain edge cases leading to ghost rays
changedchanged 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains
fixedfixed AI integer arithmetic covering certain edge cases better
fixedfixed AI UI windows not being properly disposed when going to the main menu

Changelog

Changes

  • localization files don't need a valid country code anymore

  • improved light propagation light experiment to fix certain edge cases leading to ghost rays

  • clicking during module unlock animation skips to the end

  • changed 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains

Fixes

  • fixed AI integer arithmetic covering certain edge cases better

  • fixed AI UI windows not being properly disposed when going to the main menu

  • fixed close button 'X' in AI UI sprite selector being out of bounds

  • fixed size of close button 'X' in museum being off

  • fixed staying in the main menu not granting the correct offline time

  • fixed various localizations reading 'everytime' instead of 'every time'

  • fixed black hole in final boss fight potentially breaking the missile spawn logic if cast within a specific time window

  • fixed missing apostrophe for all instances of Tower's

Source

Steam News / 20 December 2025

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