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Steam News8 December 20256mo ago

v1.0.8

Thank you all for the positive and constructive feedback. We’re really glad you’re enjoying the game! With this update, we’ll be switching from daily back to weekly updates.

In this update3

Full notes

Full The Perfect Tower II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Fixes
addedWe’ve added a new photosensitivity mode, which currently affects only the Boss 3 fight. If there are other parts of the game that you feel should be adjusted by this setting please let us know.
addedNew Stuffadded photosensitivity mode (currently only tones down visuals in Cubos Jr. boss fight)
fixedFixesfixed module statistic goal requirement including Legendary modules

The Perfect Tower II changes

addedWe’ve added a new photosensitivity mode, which currently affects only the Boss 3 fight. If there are other parts of the game that you feel should be adjusted by this setting please let us know.
addedadded photosensitivity mode (currently only tones down visuals in Cubos Jr. boss fight)
fixedfixed module statistic goal requirement including Legendary modules

Thank you all for the positive and constructive feedback. We’re really glad you’re enjoying the game!

With this update, we’ll be switching from daily back to weekly updates.

We’ve added a new photosensitivity mode, which currently affects only the Boss 3 fight. If there are other parts of the game that you feel should be adjusted by this setting please let us know.

Thank you very much for your support!!

Changelog

New Stuff

  • added photosensitivity mode (currently only tones down visuals in Cubos Jr. boss fight)

Fixes

  • fixed module statistic goal requirement including Legendary modules

Source

Steam News / 8 December 2025

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