In this update2
Full notes
Full The Perfect Tower II update
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What changed
- Fixes
- Balance
- UI and audio
- Gameplay
- Events
The Perfect Tower II changes
Changelog
Fixes
fixed auto-fill deleting items in some cases when there is not enough space in the inventory
fixed auto-fill putting an entire stack of machines into a machine slot when clearing the crafting grid
fixed Construction Firm building tooltips being visible through the instant complete via gems overlay
disabling global boosts now properly removes them from the town stats menu
renamed 'missile start color' to 'missile head color'
renamed 'missile end color' to 'missile tail color'
replaced tooltip of Dr. Cubical help button in town perks menu
fixed token rewards in adventure sometimes being 0
fixed wave horizon factor becoming 0 if the current savegame does not have any eras
fixed era horizon factor becoming 0 if the current savegame does not have any infinities
fixed skill 'Overpaid Interns' not refreshing prestige price factor immediately
fixed tower asset animation wrongly applying the global rotation to the local rotation which lead to them becoming distorted in boss fights
fixed way too low sensitivity of horizontal scrollbar of crafting queue in Factory
fixed crafter dialog not formatting the text inside the textbox with the selected number formatter when using multiply buttons
removed duplicate 'click to continue' line in worker tutorials
Source
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