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Steam News19 March 20263mo ago

v1.1.2 — "Bigger Fish"

v1.1.2 — "Bigger Fish" (March 18, 2026) Some eyes are sharper than others. The shark now lets you scale the text so every number, label, and tooltip is actually readable — without breaking a single panel.

In this update1

Full notes

Full The Ocean is not Water update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
changedv1.1.2 — "Bigger Fish" (March 18, 2026)Some eyes are sharper than others. The shark now lets you scale the text so every number, label, and tooltip is actually readable — without breaking a single panel.
added🎨 UI / UXText Scale slider. New setting in the Escape Menu under a dedicated Display section (Settings → Graphics tab, top). Slider ranges from 80% to 150% in 5% increments, defaulting to 100%. Scales all text proportionally while leaving panel sizes, spacing, and layout completely untouched.
changed🎨 UI / UXDisplay section in Settings. Text Scale and Number Format now live under their own "Display" header, separated from the Graphics toggles below.
changed🎨 UI / UXPersists globally. The scale preference saves across all save slots and survives machine transfers via Auto-Cloud.
Slider ranges80%150%Slider ranges increased, buff

The Ocean is not Water changes

changedSome eyes are sharper than others. The shark now lets you scale the text so every number, label, and tooltip is actually readable — without breaking a single panel.
addedText Scale slider. New setting in the Escape Menu under a dedicated Display section (Settings → Graphics tab, top). Slider ranges from 80% to 150% in 5% increments, defaulting to 100%. Scales all text proportionally while leaving panel sizes, spacing, and layout completely untouched.
changedDisplay section in Settings. Text Scale and Number Format now live under their own "Display" header, separated from the Graphics toggles below.
changedPersists globally. The scale preference saves across all save slots and survives machine transfers via Auto-Cloud.

v1.1.2 — "Bigger Fish"(March 18, 2026)

Some eyes are sharper than others. The shark now lets you scale the text so every number, label, and tooltip is actually readable — without breaking a single panel.

🎨 UI / UX

  • Text Scale slider. New setting in the Escape Menu under a dedicated Display section (Settings → Graphics tab, top). Slider ranges from 80% to 150% in 5% increments, defaulting to 100%. Scales all text proportionally while leaving panel sizes, spacing, and layout completely untouched.

  • Display section in Settings. Text Scale and Number Format now live under their own "Display" header, separated from the Graphics toggles below.

  • Persists globally. The scale preference saves across all save slots and survives machine transfers via Auto-Cloud.

Source

Steam News / 19 March 2026

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