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Steam News12 March 20263mo ago

The Ocean Is Not Water β€” Now Available

🦈 The Ocean Is Not Water β€” Now Available The shark breaks the surface. The abyss is open. The Ocean Is Not Water is live. This is a solo-dev cosmic horror idle game where you play as a shark devouring entropy itself.

In this update3

Full notes

Full The Ocean is not Water update

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What changed

1 fix0 additions6 changes0 removals
  • Events
  • Store
  • Compatibility
  • Performance
  • Gameplay
  • Fixes
changedWhat's In The Boxβ€” 8 voluntary challenge protocols β€” run modifiers that make prestige harder in exchange for permanent rewards
changedWhat's In The Boxβ€” A bazaar with shark skins, ocean themes, and music tracks
changedWhat's In The Boxβ€” Full keyboard rebinding and full controller support
changedWhat To Expect Post-LaunchI've already shipped 35 patches during the pre-release period β€” bug fixes, performance optimization, controller support, UI clarity improvements, all driven by playtester feedback. That pace isn't stopping.
changedWhat To Expect Post-Launchβ€” Daily/weekly patches for bug fixes and quality-of-life improvements as reports come in
fixedWhat To Expect Post-Launchβ€” Community-driven priorities β€” if something's confusing, broken, or annoying, tell me and it gets fixed.

The Ocean is not Water changes

changedβ€” 8 voluntary challenge protocols β€” run modifiers that make prestige harder in exchange for permanent rewards
changedβ€” A bazaar with shark skins, ocean themes, and music tracks
changedβ€” Full keyboard rebinding and full controller support
changedI've already shipped 35 patches during the pre-release period β€” bug fixes, performance optimization, controller support, UI clarity improvements, all driven by playtester feedback. That pace isn't stopping.
changedβ€” Daily/weekly patches for bug fixes and quality-of-life improvements as reports come in

🦈 The Ocean Is Not Water β€” Now Available

The shark breaks the surface. The abyss is open. The Ocean Is Not Water is live.

This is a solo-dev cosmic horror idle game where you play as a shark devouring entropy itself. Click to devour. Build generators that bend reality. Prestige through three layers of evolution β€” Molt, Awakening, Fracture β€” each one resetting the universe and making you stronger. The numbers get incomprehensible. That's the point.

What's In The Box

β€” 16 generator tiers scaling into numbers that shouldn't exist

β€” 3 prestige layers, each with its own currency and progression reset

β€” 8 voluntary challenge protocols β€” run modifiers that make prestige harder in exchange for permanent rewards

β€” 13 expedition hunts with unique restrictions and objectives

β€” Brood sharks that hunt autonomously alongside you

β€” A bazaar with shark skins, ocean themes, and music tracks

β€” Full keyboard rebinding and full controller support

β€” 50 Steam achievements

β€” Cloud saves

β€” A free demo if you want to test the waters before diving in

β€” Plus much more!

What To Expect Post-Launch

I've already shipped 35 patches during the pre-release period β€” bug fixes, performance optimization, controller support, UI clarity improvements, all driven by playtester feedback. That pace isn't stopping.

Here's the plan:

β€” Daily/weekly patches for bug fixes and quality-of-life improvements as reports come in

β€” Community-driven priorities β€” if something's confusing, broken, or annoying, tell me and it gets fixed.

β€” Content updates on the horizon β€” more generator tiers, more hunts, more bazaar items, more reasons to descend.

This is a living game, if you find a bug, have a suggestion, or just want to tell me the numbers aren't big enough β€” I'm listening.

Thank You

Every wishlist, every purchase, every bug report β€” it matters. This game exists because I couldn't stop building it. It launches today because people like you gave me a reason to finish it.

See you in the abyss.

β€” Sharkey

The ocean is not water. It never was.

Source

Steam News / 12 March 2026

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