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Steam News16 February 20251y ago

The Maze Project Update 0.3.1

This update focuses mostly on various bugs caused by the 0.3 update, with some minor additions here and there. Changelog New console commands: weirdnessValue, give, currentCycle.

In this update1

Full notes

Full The Maze Project update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Server
addedChangelogNew console commands: weirdnessValue, give, currentCycle.
addedChangelogAdded "Grass Detail" option to the game video settings.
changedChangelogSlight changes to the Slovak localization of the game settings.
fixedChangelogFixed a bug where a falling pillar in the platform room would have improperly configured audio.
fixedChangelogFixed a bug where the player kept moving after opening a crafting menu or console.
fixedChangelogFixed a bug where the markers couldn't be rotated by some players in multiplayer.

The Maze Project changes

addedNew console commands: weirdnessValue, give, currentCycle.
addedAdded "Grass Detail" option to the game video settings.
changedSlight changes to the Slovak localization of the game settings.
fixedFixed a bug where a falling pillar in the platform room would have improperly configured audio.
fixedFixed a bug where the player kept moving after opening a crafting menu or console.

This update focuses mostly on various bugs caused by the 0.3 update, with some minor additions here and there.

Changelog

  • New console commands: weirdnessValue, give, currentCycle.

  • The game now also tracks global weirdness value, not just the local values for each maze.

  • Screamer manifestation now spawns after 5 minutes, whereas before it was 10 minutes.

  • Metal spring now spawns in the platform room in the second maze.

  • Added "Grass Detail" option to the game video settings.

  • Slight changes to the Slovak localization of the game settings.

  • Fixed a bug where a falling pillar in the platform room would have improperly configured audio.

  • Fixed a bug where the player kept moving after opening a crafting menu or console.

  • Fixed a bug where the markers couldn't be rotated by some players in multiplayer.

  • Fixed a bug where the currently held item was not visible in hand for some players in multiplayer.

  • Fixed a bug where the glyph room was incorrectly synchronized across the network in multiplayer.

  • Fixed a bug where the player wouldn't get an achievement when picking up the lantern for the first time.

  • Fixed a bug where the player kept moving after death.

  • Fixed a bug where credits and attributions buttons didn't have Slovak localization.

  • Fixed a bug where when disconnecting from a lobby, the main menu wouldn't appear for some players.

  • Fixed a bug where the door in the third door room in the first maze was incorrectly synchronized across the network.

  • Fixed a bug where the second maze background in the main menu didn't account for extreme aspect ratios.

  • Fixed a bug where some manifestations were incorrectly synchronized across the network.

  • Fixed a bug where the day and night would glitch in the second maze.

  • Fixed a bug where the confusion effect wouldn't invert the player's current movement.

Source

Steam News / 16 February 2025

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