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Steam News1 October 20259mo ago

Q3 Update v0.11.8

Hey all, as mentioned in the recent news post, the Q3 update will be a bit smaller today. Along with skills/proficiencies, there are a small number fixes and additions.

In this update1

Full notes

Full The Last Plague: Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all, as mentioned in the recent news post, the Q3 update will be a bit smaller today. Along with skills/proficiencies, there are a small number fixes and additions.

What changed

3 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedSkillsSkills are now finally in the game, showing up as a tab in the new "Status" window that combines skills with the existing injuries list as tabs.
changedSkillsThe skills will show what they affect in a tooltip when hovered over. They increase every time the related action is performed, making your character slightly better at it the more it's done.
addedSkillsThis is an initial list of skills, with plans for more to be added in the future. The current set of skills may require some balancing, so please feel free to provide feedback around them and which skills you'd like to see. And also, I know there one of the most requested new structures is a an indoor fireplace for the new advanced building system, rest assured that this will come soon!
addedSkillsAdded the Outer Corner Lumber Rafters building piece to allow for more roof configurations
changedSkillsBalance
addedSkillsReduced default fire ignite chance for sticks and flint to better integrate new Firetending skill

The Last Plague: Blight changes

addedSkills are now finally in the game, showing up as a tab in the new "Status" window that combines skills with the existing injuries list as tabs.
changedThe skills will show what they affect in a tooltip when hovered over. They increase every time the related action is performed, making your character slightly better at it the more it's done.
addedThis is an initial list of skills, with plans for more to be added in the future. The current set of skills may require some balancing, so please feel free to provide feedback around them and which skills you'd like to see. And also, I know there one of the most requested new structures is a an indoor fireplace for the new advanced building system, rest assured that this will come soon!
addedAdded the Outer Corner Lumber Rafters building piece to allow for more roof configurations
changedBalance

Skills

Skills are now finally in the game, showing up as a tab in the new "Status" window that combines skills with the existing injuries list as tabs.

The skills will show what they affect in a tooltip when hovered over. They increase every time the related action is performed, making your character slightly better at it the more it's done.

This is an initial list of skills, with plans for more to be added in the future. The current set of skills may require some balancing, so please feel free to provide feedback around them and which skills you'd like to see. And also, I know there one of the most requested new structures is a an indoor fireplace for the new advanced building system, rest assured that this will come soon!

Hope you enjoy!

Additions

  • Skills - a list of actions that your character can become proficient in with more practice

  • Added the Outer Corner Lumber Rafters building piece to allow for more roof configurations

Balance

  • Reduced default fire ignite chance for sticks and flint to better integrate new Firetending skill

Fixes

  • Fixed "click-to-move" control type not working at all within caves, as well as greatly improving behavior on multi-level buildings

  • Fixed injuries not being prevented when fully blocking an attack from a hostile creature with a shield

  • Fixed game breaking when leaving a co-op game and then attempting to load a singleplayer save without restarting the game

Source

Steam News / 1 October 2025

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