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Steam News30 May 20261mo ago

Update v0.12.5

Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while.

Full notes

Full The Last Plague: Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions8 changes2 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
  • Server
changedGot a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird!
fixedFixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repair isn't easily possible
fixedFixed colliders of clay tile roofs so that they no longer block doors from fully opening
fixedFixed incorrect collision of triangular walls with the support beams they sit on top of
fixedFixed doors not blocking further doors from being placed in the same doorway
fixedFixed medical item durability not syncing correctly on co-op joining players

The Last Plague: Blight changes

changedGot a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird!
fixedFixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repair isn't easily possible
fixedFixed colliders of clay tile roofs so that they no longer block doors from fully opening
fixedFixed incorrect collision of triangular walls with the support beams they sit on top of
fixedFixed doors not blocking further doors from being placed in the same doorway

Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird!

Fixes

  • Fixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repair isn't easily possible

  • Fixed colliders of clay tile roofs so that they no longer block doors from fully opening

  • Fixed incorrect collision of triangular walls with the support beams they sit on top of

  • Fixed doors not blocking further doors from being placed in the same doorway

  • Fixed medical item durability not syncing correctly on co-op joining players

  • Fixed the font setup to better allow for the upcoming Chinese localization

  • Fixed used up medical items like bandages combining with and reducing condition of fresh ones

  • Removed "rabbit remains" from decayed crows

  • Fixed journal task list overflowing the window when there are too many tasks

  • Fixed pressing "enter" to finalize a map marker causing the chat box to pop up in co-op games

Improvements

  • Reworked the game join process and overall chunk sending system to allow for slower network connections, down to 500kbps up/down. Joining games and loading chunks during exploration will take a while in these scenarios but the game will now at least function rather than fail to connect

  • Improved chunk streaming and network message processing to better disregard out-of-order packets and avoid corruption in certain cases like terrain textures

  • Reworked the core entity processing system to be more CPU efficient. You may see modest performance improvements in scenes with many items or building pieces active at the same time

  • Improved memory management during chunk unloading to avoid brief framerate hitches

Balance

  • Doubled the life of smoked meat items

  • Disabled decay of liquids like berry juice when properly fermenting (in a closed container)

  • Moderately increased sawing stamina cost

Additions

  • Allow torch to be ignited by limestone burn piles

Source

Steam News / 30 May 2026

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