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Steam News8 August 202511mo ago

Update v0.11.6

Further fixes and improvements in this update! Things are starting to look a lot more solid.

Full notes

Full The Last Plague: Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes1 addition2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedFurther fixes and improvements in this update! Things are starting to look a lot more solid. I've noticed some great feedback around hunting/combat being a bit lackluster and will continue to tackle addressing that over the next few updates. Appreciate your patience!
fixedFixed fish that die in inventory losing their blight infection level
fixedFixed fish dying as soon as they are dropped
fixedFixed fish meat harvested from alive fish not being 100% condition
fixedFixed missing localization for body part buttons in the health status window
fixedFixed text in the buttons on each injury UI element overflowing the button bounds in certain languages

The Last Plague: Blight changes

changedFurther fixes and improvements in this update! Things are starting to look a lot more solid. I've noticed some great feedback around hunting/combat being a bit lackluster and will continue to tackle addressing that over the next few updates. Appreciate your patience!
fixedFixed fish that die in inventory losing their blight infection level
fixedFixed fish dying as soon as they are dropped
fixedFixed fish meat harvested from alive fish not being 100% condition
fixedFixed missing localization for body part buttons in the health status window

Further fixes and improvements in this update! Things are starting to look a lot more solid. I've noticed some great feedback around hunting/combat being a bit lackluster and will continue to tackle addressing that over the next few updates. Appreciate your patience!

Fixes

  • Fixed fish that die in inventory losing their blight infection level

  • Fixed fish dying as soon as they are dropped

  • Fixed fish meat harvested from alive fish not being 100% condition

  • Fixed missing localization for body part buttons in the health status window

  • Fixed text in the buttons on each injury UI element overflowing the button bounds in certain languages

  • Fixed triangular walls not being able to connect with the bottom point of inner corner lumber rafters

  • Fixed the "transfer all" item action not respecting construction material requirement limits (would transfer more items than required for a building, potentially losing the extra items)

  • Fixed covered clay jar contents getting wet when held or dropped on the ground (not placed)

  • Fixed "add materials" button for building upgrades (ex. raft -> raft with storage) not doing anything due to a wrong calculation of current materials on the building

  • Fixed thick log -> short plank recipe not producing the stated amount of short planks (increase from 8 to 12)

  • Fixed "planted" versions of certain plants (with 4 stakes around them) being spawned randomly in the world

  • Fixed missing icon for melted pine resin in the journal catalogue

Additions

  • Added search functionality to journal catalogue

Other changes

  • Gameplay time text for saves is no longer capped to "100+" hours

  • Reworked placement of short planks sawed out of logs and thick logs to look nicer

Source

Steam News / 8 August 2025

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