In this update3
Full notes
Full 致命解药 The Killing Antidote update
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What changed
- Performance
- Fixes
- UI and audio
- Balance
- Gameplay
致命解药 The Killing Antidote changes
Fixes
Fixed a crash that occurred when multiple landmines exploded simultaneously.
Fixed an issue where turrets could shoot through walls.
Fixed an issue with ammo crate pickups.
Improvements & Balancing
Added an on-screen prompt for switching aiming modes with the middle mouse button.
NPCs can no longer damage the player.
Zombies thrown by The Devourer in phase 2 can no longer perform lunging attacks.
Reduced the health of certain mutants.
Reduced self-damage from explosions.
Overall game difficulty has been lowered.
Adjusted the visual effects in poison gas areas.
The "Reduce Disturbing Effects" option now also disables clothing damage.
Increased the damage of the grenade launcher.
Chapter 2 Specific Changes
Reduced the number of mutants in some areas.
Added a refreshable vending machine.
Source
Changelog.gg summarizes and formats this update. How we read updates.
