Full notes
Full 致命解药 The Killing Antidote update
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What changed
- UI and audio
Bug Fixes
Fixed an issue where some shoes have no stomp sound. - Fixed a bug where the state of landmines was not saved correctly. - Fixed a problem in the fast food restaurant scene where photo mode did not hide all UI elements. - Fixed an issue where NPCs could not equip weapons after using a medkit. - Fixed a problem where NPCs would gradually wander far away after being ordered to stay in place. - Fixed an issue where NPCs had no footstep sounds. - Fixed a bug where NPCs failed to execute attacks on their designated targets. - Fixed a black screen issue occurring on RTX-series graphics cards after installing new drivers.
Improvements
Added hit-reaction animations for zombies with yellow and green crystals on their heads when they take non-damaging hits. - Zombies with yellow and green crystals on their heads can now be damaged by any weapon while they are downed. - Players can now adjust the camera position using the left stick or movement keys while looking in a mirror. - Added a "Reset All Colors" button to the outfit interface when looking in a mirror. - Added a "Save Preset" function to the makeup interface when looking in a mirror, allowing makeup, hairstyle, and body parameters to be saved and switched between multiple presets. - DLC and Mod now support multi-language localization. - Optimized the aiming mechanism for smoother operation.
Source
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