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Steam News4 February 20264mo ago

Version 0.6.3d Patch Notes

New Content Added: Scarves (can be obtained from any green clothing box) Improvements to Challenge Map “Fast Food Restaurant” Added a vending machine that sells gun modification parts Added 3 NPC companions Poison mist

Full notes

Full 致命解药 The Killing Antidote update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions3 changes2 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • Performance
addedNew ContentAdded: Scarves (can be obtained from any green clothing box)
addedImprovements to Challenge Map “Fast Food Restaurant”Added a vending machine that sells gun modification parts
addedImprovements to Challenge Map “Fast Food Restaurant”Added 3 NPC companions
addedImprovements to Challenge Map “Fast Food Restaurant”Poison mist can now be filtered by wearing a gas mask
removedOther ImprovementsGas masks no longer consume durability outside of poison gas areas
changedOther ImprovementsNPC companions’ shooting accuracy improves as they eliminate more enemies

New Content

  • Added: Scarves (can be obtained from any green clothing box)

Improvements to Challenge Map “Fast Food Restaurant”

  • Added a vending machine that sells gun modification parts

  • Added 3 NPC companions

  • Poison mist can now be filtered by wearing a gas mask

Other Improvements

  • Gas masks no longer consume durability outside of poison gas areas

  • NPC companions now require gas masks when entering poison gas areas

  • NPC companions’ shooting accuracy improves as they eliminate more enemies

  • Reduced Mouse Sensitivity when using high-magnification scopes

  • Poison arrows now deal damage to any zombie without requiring a headshot

Improvements for MOD

  • Fixed an issue where NPC companions and mercenaries did not engage in combat

  • Fixed an issue where mercenaries did not attack signal towers

Bug Fixes

  • Fixed an issue where Brutes could not pick up weapons from corpses

  • Fixed an issue where player could get stuck when attacked while climbing ladders

  • Fixed an issue where NPC corpses could not be dragged

  • Fixed an issue where hair could block the view through scopes

  • Fixed an issue where small medicine bottles occasionally remained in hand

  • Fixed an issue with incorrect item quantities in vending machine sales

  • Fixed an issue where DLC content failed to load correctly

  • Fixed an issue with incorrect counting in ZombieBatchSpawner, which caused some waves to spawn excessive zombies

A quick note on MODS

If the game crashes on launch, check your installed mods. It's recommended to temporarily remove any gameplay-altering mods and test again.

Source

Steam News / 4 February 2026

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