Update history
Latest The Isle updates
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- The Isle
Patch 0.1.10.2234
- Minor Optimization to player login. - Fixed: MaxPlayers could be set to a unreasonable / crazy high number. It is now limited to 100. - Increased Steam Async TImeout from 15 seconds to 30 seconds. - Added: Green Adult…
- The Isle
Patch 0.1.10.2228
- Fixed Server Crash related to progression points. - Fixed Progression points are now only gained while you are alive. - started work on first rough particle effect for scent trails. - Fixed left footprints for Utahrap…
- The Isle
Patch 0.1.10.2222
- fixed exploit that allowed server owners to exploit and play non-progression dinosaurs in progression. - set up footprints for Utahraptor - dryo jump fixed
- The Isle
Patch 0.1.10.2218
- added Tawny TSL Rex skin, Default Bary skin, Blue Bary skin, King Bary skin. Set up TSL Rex and Bary with correct base maps. - fixed issues where temporary spawns were being left dangling - added an account save every…
- The Isle
Patch 0.1.10.2210
- added a sound class / mix for interiors that mutes cues tagged with external - ambient class, re-balanced sound class volumes, performed the following audio optimizations: - trying more aggressive concurrency settings…
- The Isle
Patch 0.1.10.2203
- fixed warning about Orphaned Sound on Main Menu. - dinos can now move straight through dinos of a smaller weight class (soon to cause trample damage) - damage is now scaled based on the weight class of the battling di…
- The Isle
Patch 0.1.10.2195
- fixed an issue where gravity would still push preloading players under the map - separated preloading keeping players still from movement state (stops movement state being set and moving dino around before it has coll…
- The Isle
Patch 0.1.10.2177
- client / server crash fixes - fixed foliage dispersal on grasstypes and fixed size on plants on "plants" grasstype layer. - spawn points that are pending kill are no longer viable - clients that are preloading can no…
- The Isle
Patch 0.1.9.2171
Updated: Progression Tree. Carnivore Tree has a weaker Tier 1 Dino (Dryo) as the first only option and require 30 points to progress to Herrera or Austro. Deleted: More Old Maps (Misty Valley etc)
- The Isle
Patch 0.1.9.2166 (Dev Branch)
- Bug Fixes / Optimizations for Dinosaurs. - Changes to Object Cleanup, Engine Streaming and Garbage Collection. Started Removing Old Maps = Isle_Mesa_001 = Isle_Region1 Note: More Maps like Region 2 HQ are being remove…
- The Isle
Patch 0.1.9.2157
Updated skin: Heron Austro. Updated skin: Red Panda Theriz. Added skin: Bantam Theriz. Changed step sounds for Acro, started adding sounds to more Acro animations (idle sounds will follow soon). Finished TLC pass on Ank…
- The Isle
Patch 0.1.9.2143 (Dev Branch)
- edible trees in v3 now non-walkable - updated sit to stand animations to use a 0.0 threshold trigger weight - huge TLC pass for all Dinosaur skins. Blacks should be more vivid and shine. Added Green Acro skin. - fixed…
- The Isle
Patch 0.1.9.2139
All the below fixes are designed to fix issues with the new map called 'Isle V3'. So we can release it and set it as the default map. - Players spawning into maps using world composition are now hidden and without colli…
- The Isle
August Development Update
Hey everyone, Dondi here. Since our last larger update post resulted in legitimate feedback, I wanted to keep our devposts going where I sit down to explain what's going on with development. The August Update is here to…
- The Isle
Patch 0.1.9.2123
- improved Dead Body Performance. - fixed game lagg spikes when loading a dinosaur type for the first time. - temporary player starts for saved characters now clean up. - foliage replication improvements.
- The Isle
Patch 0.1.9.2117 (Dev Branch)
New: Performance Optimizations for dead bodies.

