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Steam News15 August 20169y ago

Patch 0.1.10.2210

- added a sound class / mix for interiors that mutes cues tagged with external - ambient class, re-balanced sound class volumes, performed the following audio optimizations: - trying more aggressive concurrency settings

Full notes

Full The Isle update

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What changed

0 fixes1 addition0 changes0 removals
  • Fixes
addedadded a sound class / mix for interiors that mutes cues tagged with external - ambient class, re-balanced sound class volumes, performed the following audio optimizations: - trying more aggressive concurrency settings, should now prioritize louder sounds and cull quieter ones - went through latest animation sets and ensured all sound notifies are triggered on client, not server - deleted some deprecated sounds - cached account state is now updated before logging out - test timing fix for progression on slower servers (v3) - game mode is now listed as survival instead of deathmatch and is displayed on the server list. - Greatly reduced distance falloffs for medium & large dinosaur footsteps

The Isle changes

  • Deathmatchmode
addedadded a sound class / mix for interiors that mutes cues tagged with external - ambient class, re-balanced sound class volumes, performed the following audio optimizations: - trying more aggressive concurrency settings, should now prioritize louder sounds and cull quieter ones - went through latest animation sets and ensured all sound notifies are triggered on client, not server - deleted some deprecated sounds - cached account state is now updated before logging out - test timing fix for progression on slower servers (v3) - game mode is now listed as survival instead of deathmatch and is displayed on the server list. - Greatly reduced distance falloffs for medium & large dinosaur footsteps

- added a sound class / mix for interiors that mutes cues tagged with external - ambient class, re-balanced sound class volumes, performed the following audio optimizations: - trying more aggressive concurrency settings, should now prioritize louder sounds and cull quieter ones - went through latest animation sets and ensured all sound notifies are triggered on client, not server - deleted some deprecated sounds - cached account state is now updated before logging out - test timing fix for progression on slower servers (v3) - game mode is now listed as survival instead of deathmatch and is displayed on the server list. - Greatly reduced distance falloffs for medium & large dinosaur footsteps

Source

Steam News / 15 August 2016

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