Full notes
Full The HELL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The HELL changes
This week's update push some small feature updates, locale fixes and game balancing updates.
Easier Way To Cast Pandemiks
Since we have moved to a passive effect selection for Pandemiks, we can have made the selection and usage of Pandemiks to be easier.
Simply click on the Pandemik you would like to cast them. Pandemiks that are active will be colored in the panel. To inactivate, just click the activated Pandemik again. Easy-peasy.
Usual Locale And Translation Fixes
As we reworked many of our features and keep adding on more, we might miss a few text blocks for translation here and there. But we are on top of it and fixing them up!
Game Balancing
With all the rework going on, Sinners now come easily and they stay for a longer time. This means resources also come slightly easier. We have tweaked the costs of structures so that the game does not progress too easily.
That's it for the week folks! Stay tuned for more!
Source
Changelog.gg summarizes and formats this update. How we read updates.
