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- The Guild 3
The next patch is close!
Greetings, fellow Guildians! We just wanted to give you a short update about the long awaited patch EA 0.9.13, which should have been released already. As we are writing these lines, the version EA 0.9.13 is just a few…
- The Guild 3
DevDiary #16 Part 1 - "Of Hosts and Clients" - February 2021
Hello everyone! In DevDiary #16 Part 1 we want to give you some insight into the Multiplayer mode of The Guild 3, how it works, what challenges we are facing and how we are approaching them. Before we dig deeper into th…
- The Guild 3
DevDiary #15 - "The wheels behind the veil" - January 2021
Hello everyone, It has been a while since we posted our last developer diary. Sorry for that, we were really busy. This time we want to talk a bit about the topic ‘AI’, a topic we only briefly mentioned in our previous…
- The Guild 3
Patch notes for hotfix EA 0.9.12.6 – December 18th, 2020
Build number: 612219 Hello everybody! Unfortunately, with patch EA 0.9.12.5, a problem with the transporters of thief and robber crept in that could spoil your play fun over the Christmas days. As a "drive-by" fix we we…
Regular Update - The Guild 3
Patch notes for EA 0.9.12 “Welcome to the late Middle Ages” – November 25, 2020
Build number: 611029 Hello everyone! Here it finally is, the long awaited patch EA 0.9.12 with many new features and bug fixes. In addition to new professions, new actions, new items, new animations, new dialogues and t…
- The Guild 3
DevDiary #14 - "Of love and competition" - October 2020
Hello everybody! We revealed the new professions to you in the last three Developer Diaries and talked about a number of other features in the large EA 0.9.12 patch. Today we'd like to talk a little about the minor thin…
- The Guild 3
Patch notes for version EA 0.9.11.2 – October 22nd, 2020
Build number: 609031 Hi all! This is another small update for patch EA 0.9.11 that should fix some urgent issues for you: - Fixed a number of crashes in Multiplayer caused by the new user interface - Fixed a bug where t…
- The Guild 3
Patch notes for EA 0.9.11 “Hear! Hear! A monopoly is near!” – October 7th, 2020
Build number: 608190 Hello everyone! It has been a while, but we think it was worth the wait. EA 0.9.11 is probably one of the most impactful patches of The Guild 3 so far. Honestly, we are also a bit nervous and excite…
- The Guild 3
Patch notes for EA 0.9.10 "Salzburg" – August 12th, 2020
Build number: 605338 Hello everyone! Today is patch day. With this patch we are releasing new content (New map: Salzburg!), optimizations for multiplayer, new dialogue content, economy improvements and the first glimpse…
- The Guild 3
DevDiary #11 - “Raising the curtain” - July 2020
Hello everybody! With Developer Diary #11, we want to provide you with a small preview of the upcoming features and developments in The Guild 3, on which are working: new content and a revision of the balancing. First,…
- The Guild 3
Dev Diary #10 “Survive and Thrive” - June 2020
Hi all! It’s time for our next developer diary. Today we want to give you some more insight into one of the key systems in The Guild 3: The AI. Before we go into more detail on that topic, we want to say a few words on…
- The Guild 3
Dev Diary #9 “Stay awhile and listen!” - May 2020
Hey everyone! First of all thanks for all the feedback so far on our patches EA 0.9.8 and EA 0.9.8.1! As you can imagine the change from 1 market and economy for the whole map to 1 economy per village and city district,…
- The Guild 3
Dev Diary #8 "Mine is the quarry!" - April 2020
Hi everyone, Please note: Patch EA 0.9.8 will be released end of April / start of May, if the tests with the new seperated markets system continue to be promising as they are. However, this developer diary focus on a fe…
- The Guild 3
Developer Diary #7, March 2020
Hi everyone, It’s been a while since our last dev diary and we want to get back to a more regular pace with those. With our upcoming dev diaries, we want to shine a light on features that we are currently working on and…
- The Guild 3
Patch notes for version EA 0.9.7.2 – March 9th, 2020
Build number: 598094 Hi all! Here’s another small but important update. Today we fixed two very nasty bugs: - The “Could not initialize the graphics subsystem” bug which was more likely to happen when playing on a tv, s…
- The Guild 3
Patch notes for version EA 0.9.7 – February 7th, 2020
Build number: 595365 Hi all! Here is our first release of 2020! As many of you know we originally planned to release EA 0.9.7. in January. We received lots of reports via our Redmine bug tracker, which we wanted to take…




