Repeated intro
Greetings, fellow Guildians!
What changed
0 fixes0 additions1 change0 removals
changedWe just wanted to give you a short update about the long awaited patch EA 0.9.13, which should have been released already. As we are writing these lines, the version EA 0.9.13 is just a few hours away from being moved into our internal stabilizing environment. There, it will be undergoing extensive testing and if our QA does not find any major issues, it will go live in the first week of March. Patch EA 0.9.13 has grown to one of our larger patches so far. While mainly focussing on fixing bugs and on balancing, we have reworked some features as well.
The Guild 3 changes
changedWe just wanted to give you a short update about the long awaited patch EA 0.9.13, which should have been released already. As we are writing these lines, the version EA 0.9.13 is just a few hours away from being moved into our internal stabilizing environment. There, it will be undergoing extensive testing and if our QA does not find any major issues, it will go live in the first week of March. Patch EA 0.9.13 has grown to one of our larger patches so far. While mainly focussing on fixing bugs and on balancing, we have reworked some features as well.
We just wanted to give you a short update about the long awaited patch EA 0.9.13, which should have been released already. As we are writing these lines, the version EA 0.9.13 is just a few hours away from being moved into our internal stabilizing environment. There, it will be undergoing extensive testing and if our QA does not find any major issues, it will go live in the first week of March. Patch EA 0.9.13 has grown to one of our larger patches so far. While mainly focussing on fixing bugs and on balancing, we have reworked some features as well.
Thank you all for your support and patience!