In this update2
Full notes
Full The Great Beyond update
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What changed
- Gameplay
- UI and audio
- Fixes
The Great Beyond changes
Features
I have done further tweaks to some of the tutorial tasks and descriptions.
Reduced food and water costs of expeditions.
Player is reminded that they can keep their research when the lose message is displayed.
Player is reminded where the expedition button is in the second level.
Hover over some buildings to see their production rates. Works for the Water Processor, Farm, and Ammo Factory.
Bugs
Oxygen Generator no longer thinks it needs water, so it should no longer switch on/off randomly! Note that it still needs power, and will switch off if that happens!
Significantly expanded the tower range of all towers. Note that enemies can still go out of range from further away towers!
Potential fix for some rooms not spawning. This has been a very difficult issue to track down, but I am hoping that this is it!
Another attempt to fix window sizing issues!
Artifacts are now all rotated in the same direction, as sometimes the glowing lights on the side of them would face the wrong way!
Source
Changelog.gg summarizes and formats this update. How we read updates.
