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Steam News20 May 20261mo ago

DEMO 1 LAUNCH!

Welcome, Commander! I can now confirm that this is going to be the final patch of the game before the demo launches later today!

In this update2

Full notes

Full The Great Beyond update

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What changed

6 fixes3 additions0 changes0 removals
  • Compatibility
  • Gameplay
addedWelcome, Commander!I can now confirm that this is going to be the final patch of the game before the demo launches later today! I have been able to fix many issues over the past few weeks, thanks to all of my beta testers and early reviewers on YouTube! (Check out Kiwi Interactive Arcade's livestream and The Geek Cupboard's playthrough here!)
addedWelcome, Commander!The demo currently features 2 campaign levels and a lot of potential research options! Please use the forums to add ideas you would like to see in the full game, such as more rooms, worker types, tower types, attack abilities, research upgrades, and scenario ideas!
fixedFixes and AdjustmentsFix the population requirement on level 1 accidentally being set to 20 instead of 14! It should be a lot more manageable now.
fixedFixes and AdjustmentsIncrease the amount of gold and oil on level 1, and fix an issue where some levels were created with much less building space and resources than normal.
addedFixes and AdjustmentsReplace the black rock appearance of oil with a new red oil barrel model! This should be much easier to distinguish from other resources.
fixedFixes and AdjustmentsBattle Engineers can collect ammo without an ammo factory.

The Great Beyond changes

addedI can now confirm that this is going to be the final patch of the game before the demo launches later today! I have been able to fix many issues over the past few weeks, thanks to all of my beta testers and early reviewers on YouTube! (Check out Kiwi Interactive Arcade's livestream and The Geek Cupboard's playthrough here!)
addedThe demo currently features 2 campaign levels and a lot of potential research options! Please use the forums to add ideas you would like to see in the full game, such as more rooms, worker types, tower types, attack abilities, research upgrades, and scenario ideas!
fixedFix the population requirement on level 1 accidentally being set to 20 instead of 14! It should be a lot more manageable now.
fixedIncrease the amount of gold and oil on level 1, and fix an issue where some levels were created with much less building space and resources than normal.
addedReplace the black rock appearance of oil with a new red oil barrel model! This should be much easier to distinguish from other resources.

Welcome, Commander!

I can now confirm that this is going to be the final patch of the game before the demo launches later today! I have been able to fix many issues over the past few weeks, thanks to all of my beta testers and early reviewers on YouTube! (Check out Kiwi Interactive Arcade's livestream and The Geek Cupboard's playthrough here!)

The demo currently features 2 campaign levels and a lot of potential research options! Please use the forums to add ideas you would like to see in the full game, such as more rooms, worker types, tower types, attack abilities, research upgrades, and scenario ideas!

Fixes and Adjustments

  • Fix the population requirement on level 1 accidentally being set to 20 instead of 14! It should be a lot more manageable now.

  • Increase the amount of gold and oil on level 1, and fix an issue where some levels were created with much less building space and resources than normal.

  • Replace the black rock appearance of oil with a new red oil barrel model! This should be much easier to distinguish from other resources.

  • Battle Engineers can collect ammo without an ammo factory.

  • The oxygen limit meter in the status bar is much clearer now.

  • Fix base repair cost not updating correctly.

  • Allow deleting towers.

Source

Steam News / 20 May 2026

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