Full notes
Full The Gambit Lost to Time update
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What changed
- Gameplay
- UI and audio
The Gambit Lost to Time changes
Big announcement for "The Gambit Lost to Time" - its demo will be launched on 16 July!
Coming with new features that reshape how the game plays including new content. Where possible, we will showcase some of the additions and adjustments we have prepared gradually in our social media (mainly on X/Twitter and Instagram). Please look forward to the next step in our game's evolution!
This demo will also include the options to play the game at the following languages: Simplified Chinese, Japanese and Korean.
As you may have noticed, we have concluded the Playtest yesterday. You can read up on our previous devblog to check how it went. While certain things can be better, this Playtest was very helpful in shaping up TGLT to become its best version possible.
What we have today is a game that we believe has done the basics correctly, in no small part thanks to you. We must aim higher, and our demo is where we aim to truly stamp our identity as a Time-Travelling Roguelike Tactical RPG.
Thank you so much to all of you that have been with us as part of our long journey. There are still some major milestones to go, and we ask for your support along the way. Please look forward to what we are cooking!
Source
Changelog.gg summarizes and formats this update. How we read updates.
