Full notes
Full The Gambit Lost to Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
- Performance
Changelog (Bugfixes)
Fixed wrong walk SFX for Priestess
Fixed an issue where trying to preview Chronoforming with a specific trigger freezes the game
Fixed an issue where the game can be stuck when opening other UIs during battle animations
Fixed an issue where the Camp briefly appears before the opening cutscene starts
Fixed an issue where it is possible to cast Chronoform after casting another Time Spell
Fixed an issue where the Lumina gain for "Arcane Circuit II" and "Arcane Circuit III" may be incorrect
Fixed an issue where Unit Animations are restarted if they trigger a skill after they ended their turn (can be tested with "A Prayer Towards Time II")
Changelog (New Features / Adjustments)
Revised how the Marketplace works
Revised Time Spell UI and Animation
Revised Chronoform Indicator + gave it animation
Adjusted Tutorials
Adjusted Mouse Map-Scrolling speed
Fixed icons for neutral buildings
Implemented Cutscenes up to Fleuretta Mission 2
Implemented Fonts for Chinese (Simplified), Japanese and Korean, although they are not yet usable
This time, we would also like to provide estimations on what our next update provides and when they be launched - we expect the next update to be ready next week (exact date tentative) with these changes:
Revised Fleuretta Hero Leader Bonuses
Revised how Leader Bonuses are displayed
Revised Cutscene UI/UX
Further adjustments (albeit comparatively minor) to tutorials
Special Cast animation for Chronoform
Other UI/UX Adjustments
Optimization of implemented Fonts (they currently take up 200MB in the game)
Source
Changelog.gg summarizes and formats this update. How we read updates.
