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Steam News12 May 20261mo ago

Patch Notes: 0.6.7 (Playtest Update 2)

Changelog (Bugfixes) Fixed wrong walk SFX for Priestess Fixed an issue where trying to preview Chronoforming with a specific trigger freezes the game Fixed an issue where the game can be stuck when opening other UIs dur

Full notes

Full The Gambit Lost to Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition6 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
  • Performance
fixedFixed wrong walk SFX for Priestess
fixedFixed an issue where trying to preview Chronoforming with a specific trigger freezes the game
fixedFixed an issue where the game can be stuck when opening other UIs during battle animations
fixedFixed an issue where the Camp briefly appears before the opening cutscene starts
fixedFixed an issue where it is possible to cast Chronoform after casting another Time Spell
fixedFixed an issue where the Lumina gain for "Arcane Circuit II" and "Arcane Circuit III" may be incorrect

Changelog (Bugfixes)

  • Fixed wrong walk SFX for Priestess

  • Fixed an issue where trying to preview Chronoforming with a specific trigger freezes the game

  • Fixed an issue where the game can be stuck when opening other UIs during battle animations

  • Fixed an issue where the Camp briefly appears before the opening cutscene starts

  • Fixed an issue where it is possible to cast Chronoform after casting another Time Spell

  • Fixed an issue where the Lumina gain for "Arcane Circuit II" and "Arcane Circuit III" may be incorrect

  • Fixed an issue where Unit Animations are restarted if they trigger a skill after they ended their turn (can be tested with "A Prayer Towards Time II")

Changelog (New Features / Adjustments)

  • Revised how the Marketplace works

  • Revised Time Spell UI and Animation

  • Revised Chronoform Indicator + gave it animation

  • Adjusted Tutorials

  • Adjusted Mouse Map-Scrolling speed

  • Fixed icons for neutral buildings

  • Implemented Cutscenes up to Fleuretta Mission 2

  • Implemented Fonts for Chinese (Simplified), Japanese and Korean, although they are not yet usable

This time, we would also like to provide estimations on what our next update provides and when they be launched - we expect the next update to be ready next week (exact date tentative) with these changes:

  • Revised Fleuretta Hero Leader Bonuses

  • Revised how Leader Bonuses are displayed

  • Revised Cutscene UI/UX

  • Further adjustments (albeit comparatively minor) to tutorials

  • Special Cast animation for Chronoform

  • Other UI/UX Adjustments

  • Optimization of implemented Fonts (they currently take up 200MB in the game)

Source

Steam News / 12 May 2026

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