In this update3
Full notes
Full The End of History update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
The End of History changes
Updates
Added support for Cloud Save.
Added an option in Sandbox Mode to generate the same world as Campaign Mode. Steam post image
Added an option to change the player character’s face image at the start of the game.
Added an option to select the protagonist’s gender in Campaign Mode.
When selecting a character face image, players can now set a custom image of their choice.
[c]Right-click "The End of History" in your Steam Library > [Manage] > [Browse local files] to open the installation folder, then create the following folder structure:[/c]
[c]The End of History\\History_Game\\Content\\MOD\\Texture\\Units[/c]
[c]By placing PNG or JPG image files (recommended resolution: 1024 x 1024) inside the Units folder, your custom images will be added to the in-game face image selection list. [/c] Steam post image Steam post image
Balance Adjustments
Adjusted liege-issued orders so that targets for enemy territory attacks and territory gatherings do not change too frequently. [c]Note: The bug where liege orders are repeatedly issued every day and counted as failed each time has NOT been fixed in this version.[/c]
Bug Fixes
Fixed a bug in the combat tutorial where opening and closing UI elements (such as the help UI or unit UI) during the sequence to test actions like attacks or dodging would cause player controls to stop responding afterward.
Fixed a bug where performing a guild debt collection request against a character belonging to the same country as the player, which resulted in combat, would incorrectly trigger a war between characters of the same faction.
Source
Changelog.gg summarizes and formats this update. How we read updates.
