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Steam News3 July 20261mo ago

Holes & Compatibility Improvements

More improvements! Lots of playtesting has been going on behind the scenes which has brought various issues to light. I've make some big steps in some system and little improvements in others.

Full notes

Full The Empty Halls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition9 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
  • Events
fixedMore improvements! Lots of playtesting has been going on behind the scenes which has brought various issues to light. I've make some big steps in some system and little improvements in others. If any of you find issues or have something you would like improved just let me know through the discussions tab. I am always checking it. If you have had any issues with some of the systems listed in the changelog below I hope this has now fixed them.
changedVault Vision sound effects for all actions
addedAll missions now have a voice line for them
changedImprovements:
changedFallback compatible water shader
changedProximity voice chat has been completely rewritten/reworked

The Empty Halls changes

fixedMore improvements! Lots of playtesting has been going on behind the scenes which has brought various issues to light. I've make some big steps in some system and little improvements in others. If any of you find issues or have something you would like improved just let me know through the discussions tab. I am always checking it. If you have had any issues with some of the systems listed in the changelog below I hope this has now fixed them.
changedVault Vision sound effects for all actions
addedAll missions now have a voice line for them
changedImprovements:
changedFallback compatible water shader

More improvements! Lots of playtesting has been going on behind the scenes which has brought various issues to light. I've make some big steps in some system and little improvements in others. If any of you find issues or have something you would like improved just let me know through the discussions tab. I am always checking it. If you have had any issues with some of the systems listed in the changelog below I hope this has now fixed them.

Additions:

  • Vault Vision sound effects for all actions

  • Forklift in Level 20 now takes the red box back to position when puzzle completed

  • All missions now have a voice line for them

Improvements:

  • Level 188 now looks better on low and fallback settings

  • Much better load times and freeze reduction for all level loading

  • Better formatting of keybind names

  • Fallback compatible water shader

  • In singleplayer the entities get paused when you enter the pause menu

  • Level 10 turbines now spin

  • Balancing of Smiler to be less annoying

  • Proximity voice chat has been completely rewritten/reworked

  • Level 9 performance improvements

Bug Fix:

  • Lightmap rendering bugs in level 0

  • Issues with tape events getting erased

  • Reset player button would take you to the wrong position

  • Keybind selection didn't work well with mouse buttons

  • Items now follow same reset to spawn system as player when they fall out of the world

  • Death tape position was being collected incorrectly

Source

Steam News / 3 July 2026

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