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Steam News27 June 20262mo ago

Tape Restoration Pipeline

Hello again! I was looking through reviews and got some people to playtest which revealed some pretty large issues with my systems.

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Full The Empty Halls update

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Repeated intro

Hello again! I was looking through reviews and got some people to playtest which revealed some pretty large issues with my systems. I have worked quite hard to get these issues fixed so apologies if you had any issues prior to this. If you find any other bugs or issues please let me know through the discussions tab and I can try and help! Additions:

What changed

1 fix0 additions4 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Compatibility
fixedHello again! I was looking through reviews and got some people to playtest which revealed some pretty large issues with my systems. I have worked quite hard to get these issues fixed so apologies if you had any issues prior to this. If you find any other bugs or issues please let me know through the discussions tab and I can try and help! Additions:
removedTape video healing system (if only a few bad frames they get removed and filled in from valid data)
changedShader cache reset button for corrupt caches
changedImprovements:
changedImproved mission file and error handling
changedLinux FFmpeg binary provided along side window one

The Empty Halls changes

fixedHello again! I was looking through reviews and got some people to playtest which revealed some pretty large issues with my systems. I have worked quite hard to get these issues fixed so apologies if you had any issues prior to this. If you find any other bugs or issues please let me know through the discussions tab and I can try and help! Additions:
removedTape video healing system (if only a few bad frames they get removed and filled in from valid data)
changedShader cache reset button for corrupt caches
changedImprovements:
changedImproved mission file and error handling
  • Tape video healing system (if only a few bad frames they get removed and filled in from valid data)

  • Shader cache reset button for corrupt caches

  • Ctrl + F3 key now brings up a debug panel for better debugging

Improvements:

  • "Tape error" screen now reports reason for better debugging

  • Improved mission file and error handling

  • Much more robust recording system so frames don't get lost as often

  • "Converting" text on VCR now reflects FFmpeg progress

Bug Fix:

  • Linux FFmpeg binary provided along side window one

  • Save slot metadata was updating at incorrect time

  • A few quite big logic errors in the multiplayer system

  • Lightmap issue on lower settings caused black objects

Source

Steam News / 27 June 2026

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