Full notes
Full The Empty Halls update
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Repeated intro
Hello again! I was looking through reviews and got some people to playtest which revealed some pretty large issues with my systems. I have worked quite hard to get these issues fixed so apologies if you had any issues prior to this. If you find any other bugs or issues please let me know through the discussions tab and I can try and help! Additions:
What changed
- Fixes
- Gameplay
- UI and audio
- Compatibility
The Empty Halls changes
Tape video healing system (if only a few bad frames they get removed and filled in from valid data)
Shader cache reset button for corrupt caches
Ctrl + F3 key now brings up a debug panel for better debugging
Improvements:
"Tape error" screen now reports reason for better debugging
Improved mission file and error handling
Much more robust recording system so frames don't get lost as often
"Converting" text on VCR now reflects FFmpeg progress
Bug Fix:
Linux FFmpeg binary provided along side window one
Save slot metadata was updating at incorrect time
A few quite big logic errors in the multiplayer system
Lightmap issue on lower settings caused black objects
Source
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