Full notes
Full The Break-In update
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What changed
- Performance
- Gameplay
- Fixes
The Break-In changes
This patch contains some fixes for potential physics issues introduced in content update 2. These were caused by some physics optimisations I made to boost performance in VR. Do let me know if you notice any other physics weirdness, as there may be more unexpected consequences. If you're experiencing crashes or blackscreens in this update, post a log in the discord server.
Fixed mis-spawning dresser in mansion entrance hall
Fixed bookshelf in mansion just spaffing books everywhere
Fixed lighting bug in mansion roof entry points
Made mansion basement stairs longer so you don’t have to crouch to enter
Fixed lighting and mesh combining issues in mall level
Fixed left hand occasionally causing jitter when climbing
Made items much less likely to drop from your hands to reduce risk of held items disappearing when moving them around quickly
Fixed lobby glitching when joining a lobby which has equipped a secret getaway vehicle which you do not own
Fixed mansion level hidden room being inaccessible in nonVR by making it climbable
Source
Changelog.gg summarizes and formats this update. How we read updates.
