Full notes
Full The Break-In update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
The Break-In changes
Second post-launch hotfix, addressing a bunch of bugs that you guys reported in the discord and here on Steam. Here's the list of fixes included:
Fixed mastermind hacks not working on second time in a mission
Fixed playground loading bay door and AA defenses not working on second time in level
Fixed slow hands bug in VR after interacting with heavy objects
Fixed not being able to climb in nonvr after switching from infiltrator class with spider climbers
Fixes to more potential black screen crashes
Fixed certain achievements not being achievable
Fixed one vault button not being interactable on playground
Patched holes in playground level
Fixed perk progress resetting for some players
Fixed some players not being able to change their getaway vehicles
Fixed occasional crash when grabbing certain items
Fixed crash when attaching two airbags to eachother
Fixed not being able to rotate two handed items with Q and E in nonVR
As always, let me know in the comments if there are bugs you're still dealing with! And tell me which perk is your favourite.
Source
Changelog.gg summarizes and formats this update. How we read updates.
