Full notes
Full The Break-In update
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Repeated intro
Hello again thieves, burglars, and organ harvesters. I have another patch to fix a bunch of bugs. The details are as follows:
What changed
- Fixes
Fixed guards running into you when using lampshade
Fixed always being able to trigger data brokerable in VR
Fixed available missions not syncing properly in mp on the intel board
Fixed being able to shrink residents
Fixed being able to attach airbags to eachother
Fixed shipping container doors making no noise when hit
Fixed mastermind gut pointer breaking when current target is broken
Fixed being able to shrink objects multiple times
Fixed climbing axe being grabbable while in use in non VR, causing physics issues
Fixed mall toilet stalls
Fixed some things which ticked S.D.U. AUS off
Fixed lampshade not resetting hidden when moving
Source
Changelog.gg summarizes and formats this update. How we read updates.
