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Steam News23 February 20264mo ago

Demo v2: Week 4 – Story Mode Fully Tested

I’m still recovering from the flu, but last week I managed to make a few balance adjustments, fix several bugs, and most importantly play through the Story mode multiple times.

In this update1

Full notes

Full The Battle for Vega update

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What changed

0 fixes0 additions3 changes0 removals
  • Balance
  • Gameplay
changedI’m still recovering from the flu, but last week I managed to make a few balance adjustments, fix several bugs, and most importantly play through the Story mode multiple times. At this point, I’m quite happy with how things feel.
changedWhat changed:MK2 Autocannon It was too expensive, especially when players reach the first ship with a Class 2 hardpoint and don’t yet have enough credits to buy it. The price has been reduced 3000 → 1000 , and the upgrade cost has been reduced by 70% .
changedWhat changed:Act 1 & Act 2 Directives A few directives were too difficult to complete (and in some cases nearly impossible), so they have now been adjusted.
price30001000price decreased, nerf

The Battle for Vega changes

changedI’m still recovering from the flu, but last week I managed to make a few balance adjustments, fix several bugs, and most importantly play through the Story mode multiple times. At this point, I’m quite happy with how things feel.
changedMK2 Autocannon It was too expensive, especially when players reach the first ship with a Class 2 hardpoint and don’t yet have enough credits to buy it. The price has been reduced 3000 → 1000 , and the upgrade cost has been reduced by 70% .
changedAct 1 & Act 2 Directives A few directives were too difficult to complete (and in some cases nearly impossible), so they have now been adjusted.

I’m still recovering from the flu, but last week I managed to make a few balance adjustments, fix several bugs, and most importantly play through the Story mode multiple times. At this point, I’m quite happy with how things feel.

What changed:

  • MK2 Autocannon It was too expensive, especially when players reach the first ship with a Class 2 hardpoint and don’t yet have enough credits to buy it. The price has been reduced 3000 → 1000, and the upgrade cost has been reduced by 70%.

  • Act 1 & Act 2 Directives A few directives were too difficult to complete (and in some cases nearly impossible), so they have now been adjusted.

Other than that, everything looks solid. Honestly, I’m a bit surprised by how smoothly things are holding together.

As for the release estimate—getting sick really threw my schedule off. This week I plan to replay Story mode once more and begin testing Arcade mode. If everything goes smoothly, the demo might be ready in about two weeks … hopefully!

Source

Steam News / 23 February 2026

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