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Steam News14 May 20261mo ago

Demo 2.0.1 Patch Notes

It has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments: Weapons > Spreadshot: Fixed an issue with the new warm-up screen affecting this weapon Arc

Full notes

Full The Battle for Vega update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedIt has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments:
fixedWeapons > Spreadshot : Fixed an issue with the new warm-up screen affecting this weapon
fixedArcade Leaderboards : Fixed a bug where dying during the final boss fight was incorrectly counted as a completed run and uploaded to the leaderboards
changedMini-bosses : Reduced the HP pool of Type 2 and Type 3 mini-bosses
changedBoss : Reduced HP from 2000 to 1500, and from 5000 to 3000 on HARD difficulty
changedWeapons > Plasma & Laser : Slightly increased the full upgrade price for both weapons; Laser upgrade cost increased from 1500 to 2000
Boss : Reduced HP20001500Boss : Reduced HP decreased, nerfBoss : Reduced HP from 2000 to 1500, and50003000Boss : Reduced HP from 2000 to 1500, and decreased, nerfLaser upgrade cost15002000Laser upgrade cost increased, buff

The Battle for Vega changes

changedIt has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments:
fixedWeapons > Spreadshot : Fixed an issue with the new warm-up screen affecting this weapon
fixedArcade Leaderboards : Fixed a bug where dying during the final boss fight was incorrectly counted as a completed run and uploaded to the leaderboards
changedMini-bosses : Reduced the HP pool of Type 2 and Type 3 mini-bosses
changedBoss : Reduced HP from 2000 to 1500, and from 5000 to 3000 on HARD difficulty

It has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments:

  • Weapons > SpreadshotFixed an issue with the new warm-up screen affecting this weapon
  • Arcade LeaderboardsFixed a bug where dying during the final boss fight was incorrectly counted as a completed run and uploaded to the leaderboards
  • Mini-bossesReduced the HP pool of Type 2 and Type 3 mini-bosses
  • BossReduced HP from 2000 to 1500, and from 5000 to 3000 on HARD difficulty
  • Weapons > Plasma & LaserSlightly increased the full upgrade price for both weapons; Laser upgrade cost increased from 1500 to 2000
  • Ships > MK1 & MK2Base prices remain unchanged, but upgrade costs have been slightly increased
  • Boot splash added: Replaced the gray screen shown briefly during startup

Nothing too major, but these changes should make Story Mode more balanced and Arcade Mode a bit easier.

I hope you all enjoy the updated demo!

Source

Steam News / 14 May 2026

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