Full notes
Full The Battle for Vega update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
The Battle for Vega changes
It has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments:
- Weapons > SpreadshotFixed an issue with the new warm-up screen affecting this weapon
- Arcade LeaderboardsFixed a bug where dying during the final boss fight was incorrectly counted as a completed run and uploaded to the leaderboards
- Mini-bossesReduced the HP pool of Type 2 and Type 3 mini-bosses
- BossReduced HP from 2000 to 1500, and from 5000 to 3000 on HARD difficulty
- Weapons > Plasma & LaserSlightly increased the full upgrade price for both weapons; Laser upgrade cost increased from 1500 to 2000
- Ships > MK1 & MK2Base prices remain unchanged, but upgrade costs have been slightly increased
Boot splash added: Replaced the gray screen shown briefly during startup
Nothing too major, but these changes should make Story Mode more balanced and Arcade Mode a bit easier.
I hope you all enjoy the updated demo!
Source
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