What changed
0 fixes1 addition3 changes0 removals
addedIt’s not too surprising that creating an entirely new demo (I’m not reusing the old demo’s code) is taking more time than I initially expected. Still, I honestly thought it would be ready for testing in about 10 days—but clearly, that was optimistic.
changedAt this point, I’m about 90% done with the cleanup work . However, due to the recent weapon changes (and the different economy used in the demo) , I still need to rebalance weapon prices, adjust their unlock order, and revisit the auto-upgrade system.
changedMy goal for this week is to finish the remaining cleanup, rebalance the weapons for the demo , and fix everything that broke along the way .
changedMy current estimate is that we’re about three weeks away from release , but at this stage, that’s still just an estimate.
The Battle for Vega changes
addedIt’s not too surprising that creating an entirely new demo (I’m not reusing the old demo’s code) is taking more time than I initially expected. Still, I honestly thought it would be ready for testing in about 10 days—but clearly, that was optimistic.
changedAt this point, I’m about 90% done with the cleanup work . However, due to the recent weapon changes (and the different economy used in the demo) , I still need to rebalance weapon prices, adjust their unlock order, and revisit the auto-upgrade system.
changedMy goal for this week is to finish the remaining cleanup, rebalance the weapons for the demo , and fix everything that broke along the way .
changedMy current estimate is that we’re about three weeks away from release , but at this stage, that’s still just an estimate.
It’s not too surprising that creating an entirely new demo (I’m not reusing the old demo’s code) is taking more time than I initially expected. Still, I honestly thought it would be ready for testing in about 10 days—but clearly, that was optimistic.
At this point, I’m about 90% done with the cleanup work. However, due to the recent weapon changes (and the different economy used in the demo), I still need to rebalance weapon prices, adjust their unlock order, and revisit the auto-upgrade system.
My goal for this week is to finish the remaining cleanup, rebalance the weapons for the demo, and fix everything that broke along the way.
Starting next week, I plan to properly begin testing the Story mode and Arcade mode, along with all available unlocks, weapons, and related systems.
My current estimate is that we’re about three weeks away from release, but at this stage, that’s still just an estimate.