Full notes
Full The Armclaw Experiment update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
The Armclaw Experiment changes
The goal of this update is to make the game run at the 90fps target for setups with the specified minimum requirements.
GPU Performance improvements
Lowered mesh and physics complexity
Switched to single pass stereo rendering
World detail
Added new Building mesh types
Added Electrogun Turrets (WIP)
Improved helicopter model
Gameplay
Helicopters now spawn dynamically
Added controller vibration feedback
Disabled vertical camera to reduce disorientation
Fixed an issue where hook physics behaved incorrectly after hooking onto a helicopter
Source
Changelog.gg summarizes and formats this update. How we read updates.
