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Latest The Armclaw Experiment updates
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- The Armclaw Experiment
The Armclaw Experiment has released!
Hope you are ready to swing around a virtual city, because The Armclaw Experiment is here! Now featuring full support for both Vive and Rift controllers. Have fun! :)
Announcement - The Armclaw Experiment
0.5 - Street details & further performance improvements
This update includes further performance improvements (should run at 90fps on average with the minimum hardware requirements) and also introduces world detail at street level. There's still a lot more street detail to c…
Patch notes10 changesFixPerformance - The Armclaw Experiment
0.4 - Performance improvements
The goal of this update is to make the game run at the 90fps target for setups with the specified minimum requirements. GPU Performance improvements Lowered mesh and physics complexity Switched to single pass stereo ren…
Patch notes9 changesFixPerformance - The Armclaw Experiment
0.3 - The Rooftop Update
World detail Populated building rooftops with new objects (ledges, skylights, water tanks, fuel tanks, air vents, construction cranes, flag poles, damage decals). Gameplay Added wings. Stretch your arms to open your win…
Patch notes8 changesBalanceGameplay - The Armclaw Experiment
IndieGala Virtual Reality XXVI Bundle and other news
Starting today and for the next 3 weeks, The Armclaw Experiment is included as part of the IndieGala Virtual Reality XXVI Bundle! Find out more here: https://www.indiegala.com/indiegala-virtual-reality-steam-games-bundl…
Store1 change - The Armclaw Experiment
Version 0.2 release
Changelog Ported to SteamVR (now supports HTC Vive) Changed player physics Added new claw gameplay (grab onto surfaces) Tweaked hook physics Added sound effects
Patch notes1 changeUI/audio

