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Steam News24 June 20188y ago

0.3 - The Rooftop Update

World detail Populated building rooftops with new objects (ledges, skylights, water tanks, fuel tanks, air vents, construction cranes, flag poles, damage decals). Gameplay Added wings.

Full notes

Full The Armclaw Experiment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
addedWorld detailPopulated building rooftops with new objects (ledges, skylights, water tanks, fuel tanks, air vents, construction cranes, flag poles, damage decals).
addedGameplayAdded wings. Stretch your arms to open your wings and glide over the city.
changedGameplayReworked camera turning controls for non-360 tracking.
addedGameplayTweaks to hook shooting gameplay. Can now use index triggers to shoot hooks.
addedGraphics/UIAdded post-processing effects
changedGraphics/UIDynamic day-night cycle

The Armclaw Experiment changes

addedPopulated building rooftops with new objects (ledges, skylights, water tanks, fuel tanks, air vents, construction cranes, flag poles, damage decals).
addedAdded wings. Stretch your arms to open your wings and glide over the city.
changedReworked camera turning controls for non-360 tracking.
addedTweaks to hook shooting gameplay. Can now use index triggers to shoot hooks.
addedAdded post-processing effects

World detail

  • Populated building rooftops with new objects (ledges, skylights, water tanks, fuel tanks, air vents, construction cranes, flag poles, damage decals).

Gameplay

  • Added wings. Stretch your arms to open your wings and glide over the city.

  • Reworked camera turning controls for non-360 tracking.

  • Tweaks to hook shooting gameplay. Can now use index triggers to shoot hooks.

Graphics/UI

  • Added post-processing effects

  • Dynamic day-night cycle

  • Clean menu interface

Note: In some cases the game may run under 90fps even at low settings on systems with the specified minimum system requirements. To avoid creative constraints as a result of premature optimization, I have decided not to completely optimize the game yet, but will continue to make performance adjustments over time where it makes sense. The specified minimum system requirements are still the current target.

Source

Steam News / 24 June 2018

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