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Steam News9 August 202510mo ago

Weekly update - August 9

⚠️ The Weekly Patch is Live! 🆕 New Features: + Added a new Metalwork Station. Most metal block recipes have been moved to it; + Added various non-metalworking recipes (PORTAL, FLASH_DRIVE, MEDKIT_SMALL, MEDKIT_LARGE);

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What changed

4 fixes13 additions5 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
added🆕 New Features:
added+ Added a new Metalwork Station. Most metal block recipes have been moved to it;
added+ Added various non-metalworking recipes (PORTAL, FLASH_DRIVE, MEDKIT_SMALL, MEDKIT_LARGE);
changed+ Added recipes for most previously missing iron and scrap metal blocks;
added+ Added a new metal production material type - _ROD;
added+ Added the ability to change rotor speed and rotation direction via the context menu, as well as support for rotor operation inside a structure made of another rotor’s blocks;

⚠️ The Weekly Patch is Live!

🆕 New Features:

+ Added a new Metalwork Station. Most metal block recipes have been moved to it;

+ Added various non-metalworking recipes (PORTAL, FLASH_DRIVE, MEDKIT_SMALL, MEDKIT_LARGE);

+ Added recipes for most previously missing iron and scrap metal blocks;

+ Added a new metal production material type - _ROD;

+ Added the ability to change rotor speed and rotation direction via the context menu, as well as support for rotor operation inside a structure made of another rotor’s blocks;

+ Added a flexible gender distribution system for mobs; some mobs will now have a predefined gender;

+ Added a female version of Blueboo, 20% cuter;

+ Added 3 new sign types: SCRAP_METAL_SIGN, IRON_SIGN, HOLO_SIGN;

+ Added an interaction menu for collecting eggs from CHICKEN_NEST;

+ Added _SLOPE and _SLAB variants for REINFORCED_CONCRETE;

+ Added an animated loading indicator when the game starts;

♻️ Changes:

~ Numerous changes to existing metal recipes. Most notable:

SCRAP_METAL_PANELS now require 4x fewer materials and have been moved to the Metalwork Station;

FASTENERS can now be made from iron and are used more widely;

~ Some similar blocks now share identical recipes for simplicity (e.g., kitchen sets, metal roofings);

~ A complete refactoring of the ticker system for cultivated plants and farmland has been carried out, improving code structure and optimizing performance;

~ Updated the city1 generator with a redesign and additional details;

~ Campfires can now be extinguished or relit via the interaction menu. Extinguished campfires no longer damage players or mobs;

~ WOODEN_CABINET is now a container;

~ Skewers can now be cooked in the STOVE;

🐞 Bug Fixes:

  • Fixed: minor UI rendering optimizations via the PixiJS library;

  • Fixed: skipping night now uses "set skytime 7000" instead of "set time 7000", because night duration was made shorter than day duration a few months ago. By default, players now wake up at 5:30 AM;

  • Fixed incorrect naming of GRASS_TUFT in the English localization;

  • Fixed tab switching in windows when using console game controllers;

Source

Steam News / 9 August 2025

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