Full notes
Full Tesera update
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What changed
- Gameplay
- UI and audio
- Fixes
Tesera changes
⚠️ The Weekly Patch is Live!
🆕 New Features:
+ Added the ability to choose a spawn point with different structure options when creating a world;
+ Added 4 new structures for the player's initial spawn;
+ Added block preview before placement. It’s disabled by default but can be enabled in the “Interface” settings;
+ Added background icons for player equipment slots;
+ Sky improvements: smoother gradient between sun and moon during sunrise and sunset; the moon is now white;
+ Night sky improvements: sky, fog, and clouds are now darker at night;
♻️ Changes:
~ Temporarily disabled attacking with the PRIMITIVE HATCHET and all PICKAXE-type tools;
~ Renamed PRIMITIVE AXE to PRIMITIVE HATCHET to reduce confusion;
~ Slightly adjusted textures of some rusty blocks for better consistency with themed assets;
~ Minor adjustments to the main questline;
~ MESHROOM now drops small logs;
🐞 Bug Fixes:
Fixed conflicts between gamepad and keyboard/mouse controls;
Fixed hitbox for wall-mounted banners;
Fixed slow break speed for various WOODEN_FRAME shapes (stairs, slabs, slopes);
Fixed issue preventing interaction with the RUSTY_IRON_DOOR;
Fixed mobs floating in the air after loading;
Fixed JUKEBOX not turning off when its button is pressed repeatedly;
Fixed item deletion issues in creative inventory;
Fixed non-functional FARMLAND block variants in some structures;
Fixed UV mapping issues on all variants of the BIOCHAMBER block;
Source
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