Full notes
Full Tesera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
Tesera changes
⚠️ The Weekly Patch is Live! (alpha 0.0.6203)
🆕 New Features:
+ Icebergs now have ice slabs at water level, destroying them no longer removes the water;
+ Added recipes for colored beds;
♻️ Changes:
~ You can now close the inventory by pressing TAB again;
~ Windows that are opened by pressing the "E" action key now can be closed with the same key (this key is remappable);
~ Items dropped by other players can be picked up with an opened inventory window. Items that are dropped by you can be picked up only after a short delay, after closing inventory window;
~ Mobs now break ENERGY_CRYSTALS just like players do if they step on them;
~ A sound is now played and destruction particles appear when ENERGY_CRYSTALS are destroyed if stepped on (by both player and mobs);
~ Mobs now take damage from dangerous blocks such as BARBED_WIRE or ENERGY_CRYSTALS;
~ Hollow and Endoskeleton now forcibly burrow when energy reaches zero;
~ Hollow and Endoskeleton no longer run in place when hit during sleep without valid target (creative mode, not visible player, turret...);
~ Being hit during sleep restores some energy for Hollow/Endoskeleton to prevent immediate re-burrowing;
~ Insufficient fuel in the furnace is indicated by blinking fuel icon;
~ The browser bar of the web version displays a link to the current world so you can share it more easily;
~ Mine will not activate if it does not ‘see’ a player or a mob;
~ When a fabricator with opened window is destroyed - window is closed too;
~ Cloud render distance reduced to 2500 blocks to make it easier to distinguish between distant and nearby clouds;
~ Fuel icon now returns to empty fuel slots for clarity;
~ Removed legacy shulker from flying island tower (replaced with a poor soul's camp);
~ Disabled lava immersion effect when entering deactivated teleporters;
🐞 Bug Fixes:
Fixed landmines half-sphere trigger;
Fixed the radius of detection of players and mobs by the landmine;
Fixed stabilizer appearing in regular inventory slots, instead of special slot;
Fixed AABB collision box size for BLUE_ENERGY_CRYSTAL_FORMATION;
Fixed z-fighting on JERSEY_BARRIER and WOODEN_TRAINING_SWORD;
Fixed a bug that caused weapons to lose durability when swinging in the air, even if nothing was hit;
Fixed mobile device detection: PC with pens or sensor input were considered mobile devices, keyboard and mouse inputs were messed up;
Fixed coordinates desync when dismounting from a mob;
Fixed raft rotation animation;
Fixed world generator instability, removed extra dirt blocks in caves;
Fixed incorrect player state caused by being teleported while dead;
Fixed: when ingredients were missing, the displayed production time didn’t account for fabricator speed;
Source
Changelog.gg summarizes and formats this update. How we read updates.
