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Steam News9 June 20251y ago

Weekly update - June 9

⚠️ The Weekly Patch is Live! 🆕 New Features: + Added recipes that allow using less ore but require STABILIZER; + Added STABILIZER as possible tasks reward; + Added ability to spend STABILIZER in recipes; + Added recipe

Full notes

Full Tesera update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes9 additions7 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Maps
  • Fixes
added🆕 New Features:
added+ Added recipes that allow using less ore but require STABILIZER;
added+ Added STABILIZER as possible tasks reward;
added+ Added ability to spend STABILIZER in recipes;
added+ Added recipe to convert SCRAP_IRON_INGOT to IRON_INGOT using STABILIZER;
added+ Added a setting to disable auto-jump;

Tesera changes

added🆕 New Features:
added+ Added recipes that allow using less ore but require STABILIZER;
added+ Added STABILIZER as possible tasks reward;
added+ Added ability to spend STABILIZER in recipes;
added+ Added recipe to convert SCRAP_IRON_INGOT to IRON_INGOT using STABILIZER;

⚠️ The Weekly Patch is Live!

🆕 New Features:

+ Added recipes that allow using less ore but require STABILIZER;

+ Added STABILIZER as possible tasks reward;

+ Added ability to spend STABILIZER in recipes;

+ Added recipe to convert SCRAP_IRON_INGOT to IRON_INGOT using STABILIZER;

+ Added a setting to disable auto-jump;

+ STABILIZER added as ingredient for high-tier recipes (for example FABRICATOR);

♻️ Changes:

~ Clouds are now more affected by sky color (distant clouds blend smoother with horizon);

~ Trees consisting of thin and medium trunks are now cut down 2x and 1.5x faster respectively;

~ Item held by the mouse is considered when determining if the recipe can be crafted;

~ The production time of an item is now always shown, not only when the required ingredients were available;

~ Recipes that use STABILIZER are marked with a small icon;

~ All mobs now drop STABILIZER (higher chance from dangerous ones);

~ STABILIZER can drop from rock blocks, ores, grass, trees (the list will expand and the chances will be adjusted);

~ STABILIZER added to some structures;

~ STABILIZER can appear in various containers;

~ STABILIZER added as reward for completing some main quest stages;

~ Destroying MOB_SPAWNER now drops random amount of STABILIZER;

~ Soulhound can sometimes dig up STABILIZER instead of bones;

~ Chance to get STABILIZER from harvesting fully grown crops;

~ Small chance to catch STABILIZER while fishing;

~ Small chance to get STABILIZER when shearing Sheep;

~ Players lose 10% of STABILIZER on death;

~ Improved block leak protection for some structures during worldgen;

~ Most dance names changed to more neutral ones;

🐞 Bug Fixes:

  • Fixed raft movement animation when the Shift key is pressed;

  • Fixed recipe list update when switching from creative inventory and when deleting items;

  • Fixed visual issues with ADVANCED_FABRICATOR model;

💡 Tip: STABILIZER is a special universal element in the world of Tesera. It can influence the structure of various matter, suppress unstable phenomena, and even serves as a form of local currency. Whether you’re crafting, trading, or exploring - keep some on hand!

Source

Steam News / 9 June 2025

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