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Steam News8 June 202628d ago

Demo Update: Economy Overview Window Added

Hello everyone! This new screen makes it much easier to understand what is happening inside your settlement’s economy. Instead of checking resources one by one, you can now open a single window and see the full picture.

In this update2

Full notes

Full Tartaria: Frozen Frontier update

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What changed

0 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
changedHello everyone!This new screen makes it much easier to understand what is happening inside your settlement’s economy. Instead of checking resources one by one, you can now open a single window and see the full picture.
changedHello everyone!The Economy Overview shows:
changedHello everyone!net balance for each resource;
changedHello everyone!sources of production from improvements, districts, buildings and livestock;
changedHello everyone!resource costs used by production buildings;
changedHello everyone!We also improved the way livestock is shown in the economy. Livestock now properly appears as a food source and hay consumer, so food and hay balance should be easier to understand.

Tartaria: Frozen Frontier changes

changedThis new screen makes it much easier to understand what is happening inside your settlement’s economy. Instead of checking resources one by one, you can now open a single window and see the full picture.
changedThe Economy Overview shows:
changednet balance for each resource;
changedsources of production from improvements, districts, buildings and livestock;
changedresource costs used by production buildings;

Hello everyone!

This new screen makes it much easier to understand what is happening inside your settlement’s economy. Instead of checking resources one by one, you can now open a single window and see the full picture.

The Economy Overview shows:

  • current resource stockpiles;

  • resource income and consumption;

  • net balance for each resource;

  • how many turns a resource will last if it is being depleted;

  • sources of production from improvements, districts, buildings and livestock;

  • food and firewood consumption by population;

  • army and garrison upkeep;

  • resource costs used by production buildings;

  • labor shortages and lost production from missing workers;

  • accumulated taxes from vassals.

We also improved the way livestock is shown in the economy. Livestock now properly appears as a food source and hay consumer, so food and hay balance should be easier to understand.

This update is part of our work to make the strategy layer clearer and more readable. The game has many interconnected systems — seasons, labor, population, livestock, armies, production and vassal taxes — so the new economy window should help players make better decisions and understand where shortages come from.

As always, thank you for playing the demo and sharing your feedback. It helps us improve the game step by step.

Try the updated demo and let us know what you think!

Source

Steam News / 8 June 2026

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