HomeGamesUpdatesPricingMethodology
Steam News25 May 20261mo ago

Demo Update: Chief’s Orders, Notifications, and Improved Resource HUD

The main addition is the new Chief’s Orders system. At the start of the game, players now receive a sequence of guided objectives that help introduce the core economy, construction, research, and preparation for future

In this update1

Full notes

Full Tartaria: Frozen Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions3 changes0 removals
  • Balance
  • Events
  • UI and audio
  • Gameplay
addedThe main addition is the new Chief’s Orders system. At the start of the game, players now receive a sequence of guided objectives that help introduce the core economy, construction, research, and preparation for future threats. Completing these orders grants rewards, including resources and military reinforcements for the city garrison.
addedWe also added a new notification system. Important events now appear on screen as persistent notifications, including new orders, completed objectives, incoming raids, and attacks on clan settlements. Quick action feedback has also been added for cases such as missing resources, not enough action points, or no available workers.
changedThe resource HUD has also been improved. Resources now use color indicators to show the current economic state: red for critical shortage, yellow for negative balance, and green for stable production.
addedChangesAdded the Chief’s Orders system.
addedChangesAdded rewards for completing orders.
addedChangesAdded support for garrison company rewards.

Tartaria: Frozen Frontier changes

addedThe main addition is the new Chief’s Orders system. At the start of the game, players now receive a sequence of guided objectives that help introduce the core economy, construction, research, and preparation for future threats. Completing these orders grants rewards, including resources and military reinforcements for the city garrison.
addedWe also added a new notification system. Important events now appear on screen as persistent notifications, including new orders, completed objectives, incoming raids, and attacks on clan settlements. Quick action feedback has also been added for cases such as missing resources, not enough action points, or no available workers.
changedThe resource HUD has also been improved. Resources now use color indicators to show the current economic state: red for critical shortage, yellow for negative balance, and green for stable production.
addedAdded the Chief’s Orders system.
addedAdded rewards for completing orders.

The main addition is the new Chief’s Orders system. At the start of the game, players now receive a sequence of guided objectives that help introduce the core economy, construction, research, and preparation for future threats. Completing these orders grants rewards, including resources and military reinforcements for the city garrison.

We also added a new notification system. Important events now appear on screen as persistent notifications, including new orders, completed objectives, incoming raids, and attacks on clan settlements. Quick action feedback has also been added for cases such as missing resources, not enough action points, or no available workers.

The resource HUD has also been improved. Resources now use color indicators to show the current economic state: red for critical shortage, yellow for negative balance, and green for stable production.

Changes

  • Added the Chief’s Orders system.

  • Orders now appear sequentially to guide the early game.

  • Added rewards for completing orders.

  • Added support for garrison company rewards.

  • Added persistent notifications for important events.

  • Added toast notifications for quick action feedback.

  • Added notifications for incoming raids and attacked settlements.

  • Improved the resource HUD with color-based economy status.

  • Added save/load support for orders and persistent notifications.

  • Fixed localization issues in the new UI systems.

  • Improved the internal architecture of notifications, orders, and resource HUD systems.

Source

Steam News / 25 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.