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Steam News9 January 20265mo ago

We Need Your Support

Hello everyone, this is Suversa! I’ve been hard at work listening to your feedback and watching your gameplay sessions. Today’s update focuses on a specific, frustrating issue that some of you have encountered.

In this update3

Full notes

Full Tape 101: Liminal Descent update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, this is Suversa!

What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Fixes
changedI’ve been hard at work listening to your feedback and watching your gameplay sessions. Today’s update focuses on a specific, frustrating issue that some of you have encountered.
changedThe "Ghost Spin" FixWe have officially deployed a fix for the bug causing automatic and unintentional spinning/drifting of the RC car camera. We discovered that this was largely caused by "ghost inputs" from certain hardware and USB peripherals. While this bug wasn't persistent for every player, I know that for those who did experience it, it was a game-breaker. No one wants to fight their own camera while trying to survive!
fixedWe Need Your HelpIf you were one of the players experiencing this issue, please test out v1.3 and let me know if it’s fixed for you. If you still encounter any "floaty" behavior or camera drift, I would love to hear from you personally so I can squash this for good.
changedGet in TouchThank you for your patience and for helping make the game better. Stay tuned for more updates as we continue to expand the world of Tape 101: Liminal Descent.

Tape 101: Liminal Descent changes

changedI’ve been hard at work listening to your feedback and watching your gameplay sessions. Today’s update focuses on a specific, frustrating issue that some of you have encountered.
changedWe have officially deployed a fix for the bug causing automatic and unintentional spinning/drifting of the RC car camera. We discovered that this was largely caused by "ghost inputs" from certain hardware and USB peripherals. While this bug wasn't persistent for every player, I know that for those who did experience it, it was a game-breaker. No one wants to fight their own camera while trying to survive!
fixedIf you were one of the players experiencing this issue, please test out v1.3 and let me know if it’s fixed for you. If you still encounter any "floaty" behavior or camera drift, I would love to hear from you personally so I can squash this for good.
changedThank you for your patience and for helping make the game better. Stay tuned for more updates as we continue to expand the world of Tape 101: Liminal Descent.

I’ve been hard at work listening to your feedback and watching your gameplay sessions. Today’s update focuses on a specific, frustrating issue that some of you have encountered.

The "Ghost Spin" Fix

We have officially deployed a fix for the bug causing automatic and unintentional spinning/drifting of the RC car camera. We discovered that this was largely caused by "ghost inputs" from certain hardware and USB peripherals. While this bug wasn't persistent for every player, I know that for those who did experience it, it was a game-breaker. No one wants to fight their own camera while trying to survive!

We Need Your Help

If you were one of the players experiencing this issue, please test out v1.3 and let me know if it’s fixed for you. If you still encounter any "floaty" behavior or camera drift, I would love to hear from you personally so I can squash this for good.

When reporting, please include:

  • What controller or mouse you are using.

  • If you have any other USB devices (Flight sticks, etc.) plugged in.

  • A brief description of when the spin occurs (at high speeds or while standing still).

Get in Touch

Please reach out to me directly here:

Thank you for your patience and for helping make the game better. Stay tuned for more updates as we continue to expand the world of Tape 101: Liminal Descent.

Source

Steam News / 9 January 2026

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