HomeGamesUpdatesPricingMethodology
Steam News10 February 20264mo ago

Public Playtest Begins February 17 - Request Access Now

Hi all! I'm excited to announce that Tape 101: Liminal Descent will host its public Steam playtest from February 17 to February 24. Playtest registrations are now open - request your access today.

In this update5

Full notes

Full Tape 101: Liminal Descent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Maps
changedPlaytest registrations are now open - request your access today.
changedNew Content AvailableThe update also includes improvements to earlier chapters and additional atmospheric polish across the experience.
addedPlaytest FeaturesNew Chapter: Madness - Experience the next stage of the psychological descent
changedPlaytest FeaturesUpdated Chapters 1 & 2 - Refined puzzles and improved navigation flow

Tape 101: Liminal Descent changes

changedPlaytest registrations are now open - request your access today.
changedThe update also includes improvements to earlier chapters and additional atmospheric polish across the experience.
addedNew Chapter: Madness - Experience the next stage of the psychological descent
changedUpdated Chapters 1 & 2 - Refined puzzles and improved navigation flow

Hi all!

I'm excited to announce that Tape 101: Liminal Descent will host its public Steam playtest from February 17 to February 24.

Playtest registrations are now open - request your access today.

Watch the Official Playtest Trailer:

New Content Available

This playtest introduces Chapter 3: Madness for the first time, continuing your descent into environments where perception fractures and spatial logic begins to collapse.

The update also includes improvements to earlier chapters and additional atmospheric polish across the experience.

Playtest Features

  • New Chapter: Madness - Experience the next stage of the psychological descent

  • Updated Chapters 1 & 2 - Refined puzzles and improved navigation flow

  • RC Car Exploration - Scout inaccessible spaces and activate hidden mechanisms

  • Liminal Architectural Design - Looping environments that distort scale and perception

  • Emotion-Driven Storytelling - The Kübler-Ross model of grief shapes the world around you

Your Feedback Matters

Your participation helps shape the final version of Tape 101. Feedback gathered during the playtest will be used to refine pacing, puzzle design, and overall immersion ahead of the planned full release in 2026.

Request Playtest Access:

Tape 101 Liminal Descent

The descent begins on February 17. I look forward to hearing your thoughts!

Thank you so much!

ːccheartː Double H Productions

Source

Steam News / 10 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.