Tales of the Laser Knights
Steam News 16 July 202510mo ago

Demo Version Update 0.7.2 ... all about performance!

Here is the newest version of Laser Knights, with lots of performance fixes - I am trying to reach a constant 60Hz on Steam Deck ... and it feels like I am almost there ... ;) still lots of smaller scripts that might ne…

Update log

Full Tales of the Laser Knights update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes2 additions4 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
  • Store
  • UI and audio
changedHere is the newest version of Laser Knights, with lots of performance fixes - I am trying to reach a constant 60Hz on Steam Deck ... and it feels like I am almost there ... ;) still lots of smaller scripts that might need some adjustments, even though they come into use only rarely ... and I have to consider all the side effects, and test, and test, and test .... :)
changedBTW, I also changed the former heal icon (a cross) to a heart, which makes it much more recognisable.
addedLots of other fixes ... hope I didn't invent new ones on the way to a much more stable frame rate :)
changedhealth and medikit: heart icon instead of 'cross'
addednew option: disable 'water refraction effect'
changedperformance on Steam Deck

Here is the newest version of Laser Knights, with lots of performance fixes - I am trying to reach a constant 60Hz on Steam Deck ... and it feels like I am almost there ... ;) still lots of smaller scripts that might need some adjustments, even though they come into use only rarely ... and I have to consider all the side effects, and test, and test, and test .... :)

BTW, I also changed the former heal icon (a cross) to a heart, which makes it much more recognisable.

Lots of other fixes ... hope I didn't invent new ones on the way to a much more stable frame rate :)

Have fun! Denzi

Changelog

  • health and medikit: heart icon instead of 'cross'

  • new option: disable 'water refraction effect'

  • performance on Steam Deck

  • AI balancing

  • fixed: player being invisible after being beamed up from a ravine

  • fixed: items not being shown in UI (spacemap, quick selection)

  • fixed: audio fading out too soon on some effects

Source

Steam News / 16 July 2025

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