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Steam News5 November 20258mo ago

I AM WORKING ON THESE FIXES TODAY - 05 NOV 25

Hey everyone! 👋 Matt here... I’m working on these fixes today and will try to push an update later today or early tomorrow. Thanks a lot for your patience and all the reports, they help a ton!

In this update4

Full notes

Full Tales of Old: Dominus update

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Repeated intro

Hey everyone! 👋 Matt here...

What changed

1 fix1 addition8 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
changed🧭 Gameplay & QuestsItems that sometimes disappear from the camp chest .
changed🧭 Gameplay & QuestsA dialogue bug that prevents some players from progressing — hard to replicate, but under investigation.
changed🧭 Gameplay & QuestsEnemy loot that occasionally vanishes after combat.
added🧭 Gameplay & QuestsAdd markers to show loot bags or dead enemies that dropped items on the ground.
changed🧭 Gameplay & QuestsImprove loot pickup timing right after enemies die (shorter delay).
changed🏗️ World & PerformanceBuilding loading distance — improving how buildings load in large cities so they appear from farther away.

Tales of Old: Dominus changes

changedItems that sometimes disappear from the camp chest .
changedA dialogue bug that prevents some players from progressing — hard to replicate, but under investigation.
changedEnemy loot that occasionally vanishes after combat.
addedAdd markers to show loot bags or dead enemies that dropped items on the ground.
changedImprove loot pickup timing right after enemies die (shorter delay).

I’m working on these fixes today and will try to push an update later today or early tomorrow. Thanks a lot for your patience and all the reports, they help a ton! ⚒️ and of course thanks a lot for the good reviews supporting the game I will work hard to be able to leave mixed reviews territory, but it seems complicated to convince the bad reviews already out there.

I am working on this :

🧭 Gameplay & Quests

  • Items that sometimes disappear from the camp chest.

  • A dialogue bug that prevents some players from progressing — hard to replicate, but under investigation.

  • Enemy loot that occasionally vanishes after combat.

  • Add markers to show loot bags or dead enemies that dropped items on the ground.

  • Improve loot pickup timing right after enemies die (shorter delay).

🏗️ World & Performance

  • Building loading distance — improving how buildings load in large cities so they appear from farther away.

  • Location detail improvements will be addressed later once current fixes are completed.

💬 Interaction & Interface

  • Interaction prompts showing up on characters that can’t be talked to — removing those messages.

  • Missing icon showing dry grass cost for camp buildings during placement.

  • Keyboard fixes for other languages (non-English layouts).

🧑‍🌾 Merchants & Crafting

  • Missing helmet merchant — investigating and fixing their spawn issue.

  • Checking bugs related to cooking food to ensure proper functionality.

Thanks again for all your reports and patience ⚒️

Source

Steam News / 5 November 2025

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