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Full Tales of Old: Dominus update
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Repeated intro
Hey everyone! 👋 Matt here
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Tales of Old: Dominus changes
(Thanks a lot for the good reviews today ahhh !!! thanks !!! We need to reach 70% so its a hard way up)
Here’s the list of everything fixed and updated today. Thanks for all your reports and feedback, please test these changes and let me know if everything works properly on your side! ⚒️
🗡️ Combat & Gameplay
Enemies dodge less and move a bit slower during combat for a fairer experience.
Fixed color/shadow issue on equipped shields — shadows are now properly rendered, no longer fully black.
Fixed drink item effects — all consumables should now apply their intended effects.
💬 Quests & Dialogue
New fix for the Amis and John dialogue bug — please test if it’s now working correctly for those who had issues. - PLEASE LET ME KNOW ABOUT THIS ONE ! ON MY SIDE WORKS FINE SINCE DAY 1 SO ITS A HARD ONE TO FIX.
NPC voices during early quests adjusted to be louder and clearer.
Tutorial bug in the first quest (showing old key prompts) has been fixed.
Added lore intro information before starting a new game — available in the main menu (localization coming tomorrow).
🧭 Interface & Interaction
Fixed container close button — now works properly.
Fixed “Leave Container” button during loot — works as intended now.
Right Mouse Button (RMB) can also be used to close or leave containers.
🐎 Controls
AZERTY keyboard fix — horse controls now properly work for French keyboard users.
💰 Merchants & Economy
Fixed prices for cobbler/shoes merchant.
Fixed prices for gloves and other item merchants for better balance.
Thanks again for all your patience and support, more improvements are already on the way for tomorrow’s update! ⚒️ Thanks again for the support and thanks a lot for the ones that helped today with positive reviews that help me keep going !!! Thanks a lot really !
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