In this update5
Full notes
Full Tales of Old: Dominus update
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Repeated intro
Hey everyone! 👋 Matt here. Today’s update focuses on stability, performance, and quest-related fixes. Thanks again for all your reports, these help a lot to polish the game further! ⚔️
What changed
- Performance
- Gameplay
- Events
- Fixes
- UI and audio
Tales of Old: Dominus changes
🏰 World & Collisions
Fixed collision bugs inside taverns — stairs and floors now work properly.
Fixed several buildings in Ersee that were not loading; they should now appear correctly.
🔥 Quests & Events
Campfire issue during the “Secret Messages” quest fixed — now works properly in that location.
Fixed visual bug after defending camps where the “capture the camp” task appeared again even though it was already defended.
Possible fix for the Angelios quest bug — if you saved the game during Eadwig’s Seal theft, it should now load correctly.
💼 Loot & Inventory
Global loot timer fix — all loot now remains in the world for 20 minutes before despawning.
This prevents UI errors or freezes that could occur if the interface closed unexpectedly during looting.
⚙️ Performance & Loading
Improved loading screen performance — shorter load times and smoother black screen transitions when entering the game.
🧭 Other Improvements
Various small visual and polish updates across different areas.
Thanks again for all your feedback and bug reports, every small detail helps make Dominus better each day! 💪
Source
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